As usual, no number scores because the jam ended ages ago.
Playtime - Took me about half an hour to get both endings, although I played through the third tape rather than skip it, which adds a fair bit of time wandering around.
Presentation - A nice "hand drawn" artstyle like Round and Round (another game from February's Review the Old Lineup). Since I just played them both back-to-back, I find it kind of interesting the ways that their distinct "hand-drawn" artstyles define the atmosphere of each game. This game is much cleaner and simplistic, reflecting both its more grounded and realistic tone and the "ordinary" presentation the family and house seem to desire, and the deliberately limited color palette is used very well. The royalty free Kevin MacLeod music is good (as it always is) but the usage of sound effects is excellent, especially where the Mother is concerned. The different ways her knife-chopping animation and sounds are used over the course of the game were one of my favorite bits. I also found the way everyone's feet are drawn to be kind of funny (in a good way), it looks like they're all standing on their tiptoes all the time.
Gameplay - There are a few puzzles but they're fairly simple, with the bulk of the game's focus being on exporing around and investigating objects or talking to people. I'm not a huge fan of the term, but I do think this game feels much closer to the "walking simulator" genre than anything else. Navigating the Tapes can get a bit confusing, especially the Third - although the game does give an option to skip it, doing so does cut out some reasonably important dialogue and I kind of wish the post-tape dialogue would change a bit to better summarize the tape for players that do skip it (although admittedly I imagine most people who would do so would skip it after trying it and reloading the game because they got stuck, and at that point they'd have seen all the important dialogue from the tape so maybe it's not a huge deal as long as they've saved).
Story/Horror - There's a few creepy moments here and there, but overall it's not particularly scary. Suffice to say it's ultimately a simple but effective plot with a clear and cohesive theme, but since the early game definitely feels like it's built to have the player guessing what that plot and theme are I won't detail it here. If the presentation/gameplay sections of this review made the game sound like it would be up your alley, I recommend just play it and find out instead.
Overall - It's a neat little story that I'd recommend even (or perhaps especially) to people who aren't a fan of "traditional" RPG Maker horror games since it's much more consistent (both in gameplay and tone) to something like Firewatch or What Remains of Edith Finch.


