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Gameplay - Mostly just walking around except for the final chase, but it also all works (albeit only because of post-launch updates if the changelogs are to be believed). I don't really mind the final chase all that much like some did, although the player slowing down when their candy bar gets too low makes one particular ending very frustrating to get. Overall it's nothing outstanding but it's perfectly serviceable. 3

Story - A bit confusing but it comes together well enough with all the endings. I do wish there was a bit more though, and look forward to the promised follow-up. 3

Presentation - The house is put together well, the music fits, and I love the arachne art. The drawn out vomiting sound effect in ending 1 is also excellent. 4

Creativity - While the execution can be confusing, I think the story is pretty creative. 4

Horror - It's very dark and there are some fun elements of psychological horror. 4

Theme - The stone is both present as the core narrative device and very "monkey's paw" in its wish interpretation, and the "candy" also works as a pretty terrible curse. 4

There are some elements that drag it down but it's still a fun time, especially given the shorter time frame it was made in. As mentioned before, I look forward to the follow-up game.