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goseinthemachine

15
Posts
5
Followers
13
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A member registered Feb 17, 2020 · View creator page →

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Really fun game. 

205.73s I think about 4 or 5 deaths. Took me a while to get used to the drifting.

I think the diagonal movement is important for the level building. Maybe the 'x' key can hold the player still to aim the ghost.

Also forgot to point out I liked how you did the intro and the tutorial.

Good graphics and audio. Liked the music with the detective. Wish the detective move a bit faster.

Very fun game. Movement feels good and the design is well done. Like how you added the item disintegration it really ups the difficulty level so you can just stay transformed and wait forever.

Fun obby style game. Like the shifting to change the levels. I'm not very good at these type of games I had a hard time controlling the character because of how fast it moves.

Like the concept and the game play is fun. Player has to be very aware of when Shifty will switch. When entering a room the sudden spawn of characters right next to the character make it pretty hard to avoid.

Pretty fun game. Need more feedback on character and enemy hits. Maybe adding some knock back when either one gets hit. Was hard to tell if my attacks were doing anything. I liked the effect when going off or near the edge of the screen.

This was funny. 

Loved how the character drops from the title like that. Good simple design aesthetic. Nice little story. The music? was a bit annoying just sounded like a sound being repeated that went away when walking. 

The tutorial was really good. Interesting use of a game but it took a lot of reading and annotating to get to the actual game. If the text to annotate were in smaller chunks could see you gathering more annotation data.

Feel like the shadows appear a bit too quickly, I couldn't keep up with them at all. I liked the opening graphic before the game started. Also I got confused by the pressing Z to start. I thought it was a 2, took me a bit to realize my error.

Interesting game. Like the idea of the story. I think the level design can use some work, had to spend quite a bit of time waiting for the platforms to return, especially with such a short jump. I liked the music but the choir sound was really loud,  I would suggest toning it down a bit. I had to turn my computer volume way down, because it was hurting my ears.

Fun game. Like the ghost teleporting mechanic. I feel it would be better to use a controller using the right control stick to aim the ghost direction. Its really difficult to aim the ghost and not move especially for angles.

Yep my first entry with DragonRuby!