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A jam submission

Phase ShifterView game page

Punch and shoot enemies of different dimensions in this roguelike game.
Submitted by RogueBrain, maxreff, SoupyBeans — 5 hours, 24 minutes before the deadline
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Phase Shifter's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#3103.3043.304
Fun#3133.3483.348
Innovation#3943.1743.174
Game Design#4623.2613.261
Overall#4733.1743.174
Theme#6462.9132.913
Graphics#6873.0433.043

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Enemies in the opposite dimension cannot be damaged by Shifty, so they are, in a sense, not real.

Did you write all the code and made all the assets from scratch?
We created all the code and assets aside from stock sound effects.

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Comments

Submitted(+2)

Really creative!! Great job.

Submitted(+2)

Really fun and yeah-P'n'C

Submitted(+2)

Great game. Rated it. The graphics are good and it relates to the theme. Pls check out my game as well if you dont mind - https://itch.io/jam/brackeys-7/rate/1418152

Submitted(+2)

The game mechanic is really creative! The graphics are also great and the music does fit perfectly! Really cool game! Good Job!

Would you like to rate my game too? Would be really nice ;D

Submitted(+2)

I like the idea. The grafics are nice and the audio timing is very good. Nice Game!

Submitted(+2)

From one roguelike dev to another, was a lot of fun! Enjoyed The procedural generation of rooms and how certain enemies had two phases. Great game!

Submitted(+2)

Very cool game! I love the visuals, you did a really great job with the pixel art!

I just rated your game, maybe you can do the same on mine ^_^

Submitted(+2)

This game was a little bit too hard for me but I did like the direction you went with and I actually like the idea that you didn't control switching between the red and blue. Good job!

Submitted(+1)

The game is perfect. I would also like to add a random generation of rooms, as in a bagel, and it would not stop after being hit. The game would be the most beautiful of all)

Submitted(+2)

Nice game! Are the levels procedural? Found the gameplay too hard, the player gets pushed in unwanted directions a lot and it’s almost impossible to dodge the bullets and sustain a melee fight at the same time. Couldn’t figure out how to fight the stars - they are red, so you can only do melee, but the hit you back the very moment you hit them, and you only have three lives.

Anyways, fun game, good job!

Developer(+1)

Yes, the maps are completely procedurally built. :) We definitely made the game on the harder side so that players would have something to master, but we realize this isn't for everyone. You have some invulnerability time when you melee attack which allows you to fight enemies that ordinarily deal contact damage to you. 


Glad you enjoyed it though, sorry if it was too hard!

Submitted(+2)

Like the concept and the game play is fun. Player has to be very aware of when Shifty will switch. When entering a room the sudden spawn of characters right next to the character make it pretty hard to avoid.

Submitted(+2)

Interesting game! I found that the levels were not much different from each other and the player movement was fairly slow. I made a similar game except it's a platformer!

Submitted(+2)

Wish you could switch your color instead of waiting. Makes the combat too slow if you are waiting to change colors.

Developer

Thanks for the feedback, we will likely implement a way to freeze your color as the same one as the remaining enemies if there is only one color enemy left in a room. We decided not to go with manually switching colors because we didn't want players to enter every room as one color, kill the enemies and then switch color for the remaining enemies.

(+2)

Great game, I really had fun playing it! :)

Submitted(+2)

Really liked the idea!

Submitted(+2)

real cool music and game idea

but i think it would be better if only the enemies of the same color could attack you :)

Developer

Thanks for the feedback, this was something we considered as I think it would make the game fit the theme better but I don't think it would make the game challenging enough. Maybe as an optional easy mode?

Submitted(+2)

Background music it sick!