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Gorhaloth

30
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2
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A member registered May 18, 2020 · View creator page →

Creator of

Recent community posts

oh my gosh thank you for making a YouTube video. I can’t believe you went to all that work. And yes I agree with everything you said. That was so amazing, you literally made everything I worked for this week worth it lol. Also I loved your game. I’m sure you saw my comment but yours was so much better than mine. Thx for all your great feedback. I hope you win.

Oh my gosh so cute. I loved the ending. I kept beating him up cause I thought that's what I was supposed to do then I felt really bad when we became friends. The costume abilities kept making me come back for more. This was a really sweet platformer great job. The one thing I would say is the music is absolutely way too loud It drowns out all your other great sound effects. Although it is a banger.

Yeah some kind of arrow indicator to the top and then the bottom probably makes sense.

Thx. Is there anything you liked in particular?

Yeah. I really liked the concept but it was harder to implement than I thought. Thx for all your great feedback. I’ll definitely be including it in my next release of grav-jump

thx for your comment chall. The boost actually is intended but thank you for pointing out that it’s never mentioned. I will definitely fix that in future release of this game. Also I totally agree that more levels would be ideal. Thx for your advice.

yeah it’s definitely something you have to get used to. Took me a while and I’m the developer lol.

Yeah its really short. I planned on having more levels but ran out of time. Thx for rating my game!

Lovely relaxing game. I would say that the premise is enjoyable and really helped me relax and release a bit. I would say that there are some technical issues that could be fixed. Also the UI is in a pretty annoying area and distract from the feels of the game. Maybe you could include counters in the top right with pictures instead of words in the future.

This game is hilarious. I'm not sure if that's what your going for but you nailed funny. The sound effects absolutely made my day. I think the walk sound get a little annoying but the others are perfect. I also really liked the color pallet. Well done.

I totally get that. I ran out of time and only ended up with one level in mine lol

I really enjoyed it thx for making this game. I think that the spikes were a bit harsh sometimes and could be a bit more forgiving perhaps by reducing their collision shape just a tad. I loved the movement mechanic But I think the there and back got a bit misinterpreted for me. I get that you can return but I don't really see a need to as you developed a huge world.

I love this game. Such a great game for the theme there and back. I think that the enemies are a little too plentiful though. And there probably should be some kind of limit on the amount of points that can spawn. From what I played it seems like you can let them spawn endlessly without losing anything other than time. I might suggest that there also be enemies that target the center when you haven't sprung out in a while to stop this behavior. 

I think its a really fun concept. But I think the man moves just too fast and it creates a lot of collision problem. Also I had a tough time getting my transformers to register that I had given them an enemy robot. I think with a bit more polish and love this game could be quite fun but right now its kinda buggy.

Yeah I really enjoyed weaving around people but there doesn't seem to be much of an incentive. Your controls are absolutely great though. You got the feeling of drifting down to a t. I would reduce the number of people and increase the time you can spend in the minefield to make the game just a tad more forgiving.

I think this could be a good game with a few balance tweaks. It seems to me like your rocks don't hit quite as powerfully as I would like. I also think the movement is a little slow as well as the collision shape for the player. The bullies just seem to powerful to defeat easily or consistently. You could try slowing them down so they are less fast than the player.

thx for your feedback. Yeah I ran out of time in the jam and didn’t have time to make more levels. It’s really more of a tech demo at the moment. I do plan on updating it with new levels in the future so stayed tuned.

This is an absolutely amazing game! I was worried when I saw the picture that it would be a snake clone but this is not the case. Your game absolutely oozes juice. I loved the sound effects. They add so much to the game because every time I hit something I just get this rush of satisfaction for some reason. I also loved your level design. Those blue blocks made for some tricky thought puzzles that I loved working through. Great job. I wouldn't be surprised if you got in the top 10. I really wonder what a full release of this game could look like with tons of level design options. Adding a few mechanics and you could easily sell this.

I think its an overall great game. I loved the sound and music and how often it changes. Just super relaxing to play. I also really enjoyed your death and respawn animation. So clever. However, I think the control scheme is a little off. Maybe incorporate the mouse for those speed boosts or at least give people an option to do so. I think that would greatly improve the playability of the game. I also think that you could perhaps give the hands ability the chance to slide down walls as well to increase options. 

Thank you. I spent a majority of my planning time coming up with it. Thats why the game itself is a little barebones.

Thx. I used some free music I found online. You can check out my sources and hear the other music they make. Its all really good.

I think it’s a strategy. So I’m gonna label this one a feature not a bug lol.

This game is really good. I love the firing mechanics and avoiding burning to death lol. I would say that you could maybe tone down the speed of the enemies but other than that it feels really great. The music also get pretty loud towards the end.

Great game. Really relaxing. One thing is that I think you made the timer for overheating the balloon a little too high. It seems like there is an infinite time and you can amass a lot of points by just holding the button and ascending off the screen and avoiding the birds. Also the birds are a little big and distract from the relaxing nature of the game. Otherwise great job.

wow thx for all the great feedback. This is my first game so I was just having fun with it. But this is all really good stuff I can implement in the future. Thank you for playing my game!

This game is just so much fun. Love the boost mechanic. I played for a while trying to get a super high score, but my best was 2400

I like the idea of keeping the fire lit. I think there is a few bugs with sticks respawning but otherwise great game.

The amount of precise controls needed to finish these levels is just amazing. loved the final level and the reverse pads are super intuitive.

The sense of gravity while holding a projectile is great. I love the dialogue as well. IT just feels really good.

This game is so sick. Love the rewind sound effect