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googumproduce

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A member registered Mar 07, 2015 · View creator page →

Games

Recent community posts

"Ratings sell. "

I really doubt ratings have much of any effect on purchases. People generally know if they're interested in something the moment they see it, they're not combing through scores to decide what their opinion is.

Nice. Will it extend to multiplayer stuff? Can i make a web mmo running on itchio because im too lazy/cheap to buy my own dedicated servers?

What's planned?

Creators are always in need of promotion and critics/promoters are seemingly always in need of reliable revenue streams.
itchio could bridge that gap by allowing people to create storefronts (like collection pages) which adds a cut or tip on to the product's price for them. Conceptually identical to running an actual store. This should give promoters a reliable revenue stream (reliable in the sense of them actually knowing the causation of how and why they are getting money -- their fans buying games through their storefront -- rather than the nebulous causation of syndicated advertising) and incentivize them to a more symbiotic relationship with more creators than what other funding incentives.

The creator and promoter never need to interact for this to take place so it dodges any idea of conflict of interest.

As far as vectors for abuse of a system like this... creators having opt-in control should be more than enough. Maybe a limit to the amount of profit that can be made on top of an original price if you want to be extra diligent.

Posted in Update Log
(Edited 1 time)

August 07 2017 - version 8

  • Fixed bug which would cause game to hang if a caucus member (not the leader) resigned.

"Random" isn't exactly correct. It's "Procedural" meaning if you perform the same actions you will get the same results.

Posted in Update Log

June 28 2017 - version 7

  • Fixed leftover bug from caucus saves fix which made leader links fail after loaded from a save.
  • Fixed a bug where the minimum vote threshold for a bill pass would sometimes be 1 below the actual minimum.
  • Separated counts of Bills Introduced and Bills Won in top status to prevent confusion.
  • Added Consecutive Wins count to top status.
  • Fixed a bug where sometimes a vote that had been secured by a ~dark secret force~ would return to being undecided.
  • Fixed a bug where changing election funds back to zero in a race would not update election projections.
  • Changed Impeachment scenario to take precedence over Budget Bills.

Whip the Vote is procedurally generated. New Game always starts on the same Bill but beyond the first election things will tend to get significantly different. Sometimes you may not be able to solve a Bill (although it's fairly difficult to calculate with so many variables). That's why per-Bill saves are provided so you can always back up a few Bills (or restart) if you're stuck

Posted in Update Log
(Edited 1 time)

June 23 2017 - version 6

  • Finally noticed a ridiculously old and huge bug where the use of saves deletes caucus groupings. The bugfix renders all old saves unusable.

yeah sorry, i fucked up in a couple ways... i started seriously at 3 days something which had a week scope, i didnt write down the design to work it all out beforehand so i was designing while i worked which slowed me down.

Posted in Update Log

June 21 2017

  • Secondary Rep buttons are now black when you have dirt to mitigate confusion.
  • Fixed certain graphics and increased minmax of camera scaling to handle wider resolutions.

Buy the game, baka.

Email me pigpen@googumproduce.com

Sorry about that, new builds are up that fix that.

Still trying to solve this inconsistent bug, in the meantime use the unlocking code "PASSWORD123" typed on the mainmenu.

And the friction of a divided house.

Posted in Update Log
(Edited 2 times)

June 08 2016

  • Fixed some cases of text overflowing buttons.
  • Fixed bug where dirt drops from the police chief wouldn't function properly for secondary reps.
  • Changed coloring of Election profiles and Alt Rep profiles to blacken the name box when you have dirt on a Rep
  • Changed coloring of Rep profiles to blacken the name box when you have forced submission of a Rep.
  • Changed seat buttons to include an asterisk when you have a dirt on a Rep or Alt Rep
  • Changed Election state buttons to no longer have black names for when a dirty Rep is involved, only for contested seats
  • Added Trump into the game as the instigator of Impeachments (win 6 bills in a row to activate).
Posted in Update Log

Feb 01 2016

  • Fixed multiple text bugs that were introduced last update and missed, most notably...
  • Adding Concessions Action button mistakenly using the same text as Requesting Concession Rights.
  • Rider Creation alerts outputting a number instead of the name of the Bill that the Rider is a derivative of.
Created a new topic Update Log

Jan 14 2016

  • Fixed a fatal bug that occurs during the introduction of a Presidential Impeachment.
  • Fixed a minor bug where the Continue button would not work in Elections when loaded from a Save.
  • Added some music and updated Credits.

It has the gravity that comes with law creation in Congress.