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Glumarko

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A member registered 67 days ago · View creator page →

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Yep. This is Top 5 material. The switching between real life and video game is a really interesting mechanic i think shined best in the sewer level , in which , btw , i think would be really nice if there was a checkpoint!!!!!!!!!!! The music was lovely , the melody reminded me of Space Song from Beach House. Very polished!! Great job!

Good game. I like a good parry mechanic and this is definitely one of them. I played through a few bosses and had fun in all of them. I respect that you hand drew a running animation , and the art overall is very nice. A cool idea that came to mind when playing the game was that the flame you are during fights is animated , lit so that when you get damaged your flame can flicker! Great work!

I found it a little sexist ( and funny ) how the first thought that occured to the woman after she woke up tired is to go to the kitchen and wash the dishes.

Really nice and simple game , reminds me a lot of Dredge inventory management. I wish there was something challenging me in the game , currently you dont really have any incentive to place fish in a smart manner.

Nice art and atmosphere! Im not sure if this is a skill issue , but in all of my runs i just end up breaking all the pots and using all the resources they give me to no avail. Its frustrating that to win , or atleast thats how i understood what you need to do to win , is to destroy pots that have a random chance of giving you an item that then also has a random chance to decide if you win or not.

Nice game! I feel like the crosshair shaking might be a little bit too extreme

Tried it! Very cool mechanic!!

Love this idea! Very creative AND polished. The lightning in the game looks beautiful , especially during the "lava" part. 

Hi! Ive rated your game , heres my teams game : https://itch.io/jam/bad-ideas-game-jam-2026/rate/4438335

I really like the idea of this game. The background track slaps!! The only problem i have is that , when you boot up the game for the first time , the info you get about the game passes by really quickly and its a little confusing figuring out whats happening at first. Other than that , great job!!

I've rated yours - heres my teams game : https://itch.io/jam/bad-ideas-game-jam-2026/rate/4438335

The CRT effect is gorgeous! Looks great together with the background. Reminds me of undertale.

Genuinely curious , what was your strategy for beating the boss?

Love to see an automation game! The visuals are really good , but the lack of SFX makes gameplay feel a little empty at times. I love the gameplay mechanic of unlocking tiles to place that change the environment. I havent played factorio in a loooooooooong time , but I feel like the game might be a little... too similar to factorio? Anyhow , great job!!!

Really good game. The gameplay loop is fun and unique. This might be a skill issue on my end , but I swear that the mage boss ( im not sure if it is a boss ) is basically unbeatable/depends on RNG a lot. My best tactic was to pass turns until i got bombs with double damage and movement so that i could buff my bombs and then escape so I dont get damaged myself , however , the boss would always catch up and punish me for 2 damage if i played that way , meaning , no matter what , i would eventually lose to not getting heals because you need , im assuming , atleast 3 movement items to dodge an attack , therefore , it is impossible to not suffer 1 damage per turn because the boss will always be able to close the distance after turn 1.  

Pretty cool game. I found that it was really easy to beat it by just getting 2-3 additional reflectors and then just rotating them in a small circle around the player so that it would rotate really fast , basically making the player immortal. It would be nice if the audio was a little more varied. All in all , good work!

Pretty fun game , i like how the movement feels. For some reason , I couldnt pass level 2 , as in , the lever would never get pressed no matter what i did to it - at one point i got it out of its base trying to pull it down with weight.

I like the main characters design , reminds me of the amazing digital circus.

Really liked this game. Very creative. For some reason , when i got to the screen with the candle on it in the dark i couldnt progress further.

Here is my teams game : https://itch.io/jam/bad-ideas-game-jam-2026/rate/4438335

Probably the best game I've seen so far. Very good and developed visuals , the sound design is great , the combat feels responsive. My only gripe is that the beginning was a little confusing to navigate through - i dont think I would understand I could interact with bandages at first glance , or that they're bandages to begin with.

Big fan of the speech bubble animations , beautiful to look at.

Pretty good game. Maybe its a skill issue , but I can never really tell when I am going to run out of time , the bar on the right is really confusing me.. and it would be nice if picking items up and dropping them had separate keybinds

Heres my teams spaceship building game https://itch.io/jam/bad-ideas-game-jam-2026/rate/4438335

Favorite game idea so far

Hi guys,

me and my team have just completed our 1st gamejam!! ( for most of us )

Here is our game Meowthership : https://itch.io/jam/bad-ideas-game-jam-2026/rate/4438335

It DEFINITELY has some problems , but we are still proud of the project. There are a whole lot of submissions and all of us are busy students so it would be a huge help if you posted your games in the replies of this post so we can try them out and rate them.

Thank you!