Really good game. The gameplay loop is fun and unique. This might be a skill issue on my end , but I swear that the mage boss ( im not sure if it is a boss ) is basically unbeatable/depends on RNG a lot. My best tactic was to pass turns until i got bombs with double damage and movement so that i could buff my bombs and then escape so I dont get damaged myself , however , the boss would always catch up and punish me for 2 damage if i played that way , meaning , no matter what , i would eventually lose to not getting heals because you need , im assuming , atleast 3 movement items to dodge an attack , therefore , it is impossible to not suffer 1 damage per turn because the boss will always be able to close the distance after turn 1.
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My strategy is usually this, always try to keep as many swords with as few glass spells as possible AND try to set up bombs and move away so that they don't explode on you. It's still pretty RNG based, as if you don't have more than 2 swords when you attack, he will do as much as to you as you do to him. After that, it's just a matter of hoping you get enough heals to survive and chip away. There really isn't a point to try to run away either, so just stay up close and do as much damage as possible!