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(1 edit) (+1)

This game has an excellent gameplay loop. The design behind it is great. Going through every floor , choosing how to approach it was always fun. The upgrades all felt meaningful. In terms of the visual design behind the upgrades I have only praise to say. Using a hand for a countdown mechanic is brilliant , and the rotation of the hands during the upgrade section was really well implemented , it was really satasfying to simply rotate the hands themselves. Also , all of the decisions behind what each finger amount will represent as weapons are spot on. It was clearly well though out. I wish it werent so short , and I must admit I felt dissapointed when , for the first time , I entered endless mode and found out I couldn't get any more upgrades. Really good job all around , for sure a highlight for me in this jam.