Fixed. Sorry for the inconvenience.
GearHead
Creator of
Recent community posts
These are very useful comments, thanks!
Currently the only way to see your hotkeys is to open the config.cfg file in a text editor. This is an oversight; I didn't think about seeing your hotkeys when making the hotkey system. I'll add a hotkey viewer to the next release.
You cannot currently do anything to the gears of destroyed meks.
Normally your character can only take part in one adventure at a time; when the adventure is finished, the character gets ejected and can then be loaded into a new campaign. There is currently no way to exit an adventure before the end, though I should probably add one. You can, however, find the ghcaramel folder and rename the backup_[character name].sav file to egg_[character name].sav. This will allow you to load the PC into a new adventure again.
I am seeking an artist who can create portrait bits for the GearHead Caramel portrait generator; preferably someone who can match this style but has a better fashion sense than me. More information about the portrait generator can be found at: https://www.gearheadrpg.com/2020/12/31/modding-gearhead-caramel-how-to-make-port...
https://gearhead.itch.io/gearhead-caramel
GearHead Caramel is a tactics style Roguelike mecha RPG. This is the third game in the GearHead series, but was designed to be a great entry point for new players. Features include a detailed mecha build + customization system, procedural story generation, lifepath based character creation, a portrait editor, both personal and mecha scale combat, cyberware, and the ability to import characters from GearHead Arena.
You can download the current full version from the GitHub page: https://github.com/jwvhewitt/gearhead-caramel/releases/tag/v0.611
I hope you enjoy it.
I've just uploaded my first ever paper model kit: the SAN-X9 BuruBuru mecha from GearHead RPG. I've always wanted to have a real model kit of one of my mecha designs, and now you can have one too.
https://gearhead.itch.io/san-x9-buruburu-paper-model