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Gavengelthegrim

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A member registered Mar 22, 2020 · View creator page →

Recent community posts

Game's by a trustworthy developer with a solid track record. I doubt he'd infect people, what you are seeing is most likely just another case of a false positive.

People trying to spread viruses on itch.io have done so a lot more effectively through free games. Buckshot Roulette isn't free.

Definitely not for the faint of heart if you're squeamish with bugs. I applaud the concept.

Nice reverse horror with silky smooth animation.

It would certainly reduce the confusion, thanks.

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Is it a demo or is it a release version? I ask because the name includes the word "Demo" yet I see under "More information" a contradictory status.

The ending was hilarious. I was NOT expecting this to be that good.

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I am a fan of your games. Keep doing what you're doing!

Also, highly intrigued by the upcoming Lunacy: Saint Rhodes, remember discovering it's steam store page many years ago. The development must have been long for the game.

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I spy with my little eye Darkness Within influences in here...

My pleasure.

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Something well worth considering too:

How come this shift towards streaming and watching over playing is happening alongside the increase in "cinematic" video game experiences? A coincidence? I think not. I believe this is an indication what's shaping the industry going forward.

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Generally speaking, I think people have gotten a bit... too excited with the making of videos online. That they do in fact get carried away with their thumbnail choices, video titles and so on. This has come with noticeable pros and cons. 

The cons are obviously that it's become virtually impossible to follow games online now in the active sense without getting them ruined a tad before the first impressions can really develop. Sometimes without even seeking any out! I firmly think that we're witnessing a cultural shift in times where what used to be supplementary is now trying to replace personal gaming for a lot of people and I find it highly unfortunate.

The other issue I was describing outside of that was just misleading narratives and depictions of games. Because games are more popular than ever, people have started to inject them with various politics, takes, views etc that seriously affect how certain games are perceived and will ultimately discourage people from seeking them out. 

"Also, do you think there's any distinction between videos that just walkthrough the game with no commentary and videos that do commentary over them? Do these two types of videos present different issues/problems for games and developers?"

They do not. (It is less to do with long-term presentation. The absence of commentary also has more to do with copyright/legality, which is not the main focus of the topic at hand.) With them it usually comes down to preferences and there is a market for both types of videos from what I've seen.

I been there and done that. I seen old 2011 horror tube and the humble beginnings of these videos. I been there to witness the change in the times and I suspect we yet to see some of the biggest within this decade.

Hope this was at least somewhat insightful. I had a really bad day and feeling a bit messy atm.

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Not too sure why you picked this game for that topic. But I actually agree to a certain extent. There is an unnoticed problematic angle in the age of streamers and let's players that hurts experiences of games.

My main issue is usually the rampant spoilers and sensational/misleading commentary though.

We can't forget that not everyone can afford to play games themselves or run them on pcs. So the habit of tuning into one of your favorite content creators makes a lot of sense.

If anything I don't think the coverage has been widespread enough since the vast majority of indie games aren't getting the appreciation they likely deserve. This includes Daniel Buckley's works in my humble opinion.

Absolutely. Should be soon. I give everything an unbiased fair chance and most of the harsh blurbs I left behind were done for dramatic effect. I have a lot of respect for indie developers that make sincere efforts to express their creativity.

No problem. I was just really eager at the time to try it out.

Doesn't launch. I get an error message saying "Engine\Binaries\Win64\UE4Game-Win64-Shipping.exe ..\..\..\GobekliTepeGame\GobekliTepeGame.uprojectCreateProcess() returned 2."

To me that sounds like this is an exe to a game that is missing. Why wasn't it included in the download?

That I do not know. But the info on the official wiki states that it is UE 4.25.

It's unreal 4 I believe.

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I chosen download speed as one of the first upgrades to save time for this very reason. There are hidden food items around the base, but you will run out of them fast if you're not careful. I don't even see why it is tied to the story mode specifically. It would make more sense for the infinite mode.

This is why as an example Coin Game's implementation seems best. You can either play it for the experience or choose an extra challenge in the form of those mechanics. And make no mistake, I do love the addition because it gives the game more depth and the player more to do while they wait.

I wouldn't mind a customization option or toggle for the survival (Stamina/Hunger) mechanic. Though again I am fairly certain those will be ironed out in the future. Great demo so far!

Btw. Will we ever get to use the microwave? It isn't much, but it would be a fun interactive object to have around.

I will give it this. The artstyle and music were pleasant.

In reverse? Opposite day? Hmmm... K F = Ken Forest? F K = Forest K-ays-en? It's just like I told you Zach. It never fails. I solved this case now too. 

Ambitious stuff right here.

Nice bait game. In a good way...

Should be "Play as Granny or Grandpa" not "Play for Granny or Grandpa". Using for in place of as sounds like broken English to me.

I see the Switch logo on the box art, does that mean you cannot play it on PC without  an emulator or what?

Ah, ok. Interesting!

Hmmmm?

2003?

Gave me a bizarre nostalgia, but the underwater sfx and retro graphics reminded me of early 2000s Spongebob point and click video games and maybe 90s 3D cutscenes. Except it's not pre-rendered and playable. Good job.

For a "joke" game this is one of the scariest games I played last batch. It nails a weird, VHS found footage and j-horror vibe.

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Okay we definitely need more Manhunt style games. Reverse Horror is hard to come by. The only other Manhunt clone I found on this site was by ReveVoodoo called Dismember Mind.

I see. Thank you for your effort to clarify on what's happening.

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You are aware this isn't helpful troubleshooting and does nothing to lower the suspiciousness of your file, right? Smh, either way you don't have to if you don't care/want to. We can stop at that.

Your game is cute and so are you for coming up with it.