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(1 edit) (+2)

The prompt to crawl for what I can only assume is the final crawl space (judging by the character’s comment) wouldn’t show up, preventing progress. This took place shortly after another injury that I am not really sure was scripted or my doing. It mentioned something about moving too fast, even though there doesn’t appear to be a run button…

Other than that, I liked what I played.

(1 edit) (+1)

Oh, thanks for the feedback! I hadn’t encountered that issue before, so I really appreciate you pointing it out. The “moving too fast” message was actually “You flinched too fast,” which was meant to signal to the player not to flinch or move the mouse too quickly. But now that you mention it, it’s not the clearest way to communicate that mechanic.I will fix that soon! Thanks so much for the comment! :] Glad you liked the game! 

(+1)

I would agree with that. There was some vagueness to the game in areas, that made it harder to comprehend.

How vague was it? I didn't really expect that but thanks for mentioning it.