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A member registered Oct 16, 2018 · View creator page →

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Really fun game!  I feel as if the controls for the paddle are a little too sensitive.  I don't have as much precision over it as I'd like.  The artwork is beautiful though!

(1 edit)

I noticed if you jump too high, the screen follows you, and when you are coming down if you touch the bottom of the screen you instantly die, even if there's a platform right below you.   This can be pretty annoying.

There were also moments where I tried to jump as soon as I hit the ground and the jump wouldn't register, and I went flying off of the edge of the cliff.

Also making the player run infinitely would be nice instead of controlling him with the WASD keys.

Also was confused by the enemies.  I thought they'd hurt me, but they seem to be helping me?  Adding a little more clarity on what they do would be nice.

I like the derpy aesthetics though, it works.  So nice work so far  :)

It would be nice if the camera was zoomed out a bit more.  Sometimes when I jump off a ledge I'm taking a leap of faith because I don't know where the next platform is (if it's positioned below the camera).

Also, the player feels a bit heavy when controlling it.  It feels a little cumbersome to control because of that.  

Of course, names for the powerups and more instructions as to what is going on would be nice as well.

Otherwise, good work on this!  I see potential in this game, there's just a few minor things that need fixing to make it truly great :)

Yep we are aware of the bug and will have it fixed in due time.