Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

gameburke

19
Posts
1
Followers
5
Following
A member registered Mar 15, 2020 · View creator page →

Creator of

Recent community posts

Lots of flavor in the toys, art is cute, love the style of it.

So cute and funny, slight bit of polish around controls and puzzles, and build a whole series of levels and this is a solid indie game. Great stuff!

Fun idea! I like the balance between getting close enough to scare but not too close to get caught.

Charming, funny, love the art style.

Awesome idea that your player has a limited time and need to switch between them. Lots of fun, great vertical slice, polished graphics. A lot of potential for a lot of fun levels to come out of this idea.

Amazing concept. With a little polish or explanation around the rules of capturing, this could be something great. Tons of possibilities with the piece movement. Loved doing the diagonal gap that made me feel like I did something I wasn't supposed to do. Good stuff.

Good sandbox, can see some different types of gameplay come out of this if you keep tinkering with it.

Tight controls, simple and fun. That short jump after the first gap is tricky!

There's a lot here! Good work

(1 edit)

Simple, funny dialog, loved it. I couldn't pick up some items for some reason, but got the idea of it well enough. Good job. I thought on a second playthrough it would randomize the items I'd have to get or something which might be interesting, but the items on the curated list were chosen for a reason.

Great style and art!

Uitstekend! The physics behind it feel buttery smooth, challenging, but great ramp up in difficulty. Tons of fun. Jealous of the kruidnoten.

Incredible. Totally complete package. Controls are hard to get at first, but once they click it works great.

Love the physics, felt totally in control and not cheated out of shots, and the shape of the player added variety to the bounce that made it a lot of fun. Great stuff!

Super fun and challenging, love the look and styling of everything, only small complaint there is it is really dark, would be nice to see the objective a little more clearly. Probably would feel good with a joystick too.

The abandonment on hobby really hit home. Great message

Very smooth. Loved the feel of the camera behind the boat, and the particles gave a great sense of depth.

Thanks for the feedback on player disappearing bug. I noticed that exception on day one, but ignored it because in debug builds it didn't cause any bad side effects. On release build it killed the player. V2 uploaded that should have that one bug fixed.

I noticed that exception on day one, but ignored it because in debug builds it didn't cause any bad side effects. On release build it killed the player. V2 uploaded that should have that one bug fixed. Thanks for the feedback!