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A jam submission

AdriftView game page

A freak meteor storm strikes and the USS Disaster is forced to abandon a lone astronaut in space.
Submitted by the_prancing_pony — 11 minutes, 41 seconds before the deadline
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Adrift's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#24.2504.250
Overall#34.1254.125
Use of the Limitation#44.2004.200
Concept#54.1504.150
Presentation#93.9003.900

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Unity

Cookies eaten
Unfortunately none

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Comments

Submitted

Love the physics, felt totally in control and not cheated out of shots, and the shape of the player added variety to the bounce that made it a lot of fun. Great stuff!

Submitted

This is probably the most fun I've had playing  someone elses Jam game, starting off I was a little skeptical of the art though. The gameplay was super fun though, the music was nice too, I ended up playing through the whole thing, I especially thought the oxygen bar was a cool idea for essensially health. My biggest gripe is probably that the portals were pixel art and that seemed weirdly out of place. Super fun though!

Developer

awesome thanks!!! Yeah I wish I was better at the art but just something to work on for the future

Submitted(+1)

Very enjoyable game with a nice mechanic! Not sure how the spikey space wheels got there, but I had a good time. The portal mechanic worked really nicely.

Developer

glad you liked it! And It was setting the mood this was in a parallel universe where some asteroids are spoken. 😂

Submitted

nice game i hope u make games like this again and a gain.

Submitted

Thanku but unfortunately i was too lazy to make it longer so sry but in the next jam i will extent it to my limitss :3

Submitted

What a cute and funny game, i loved! I wanted to play more.

Submitted

Really cool idea, loved it!

Submitted

Quite a cool concept, I enjoyed it very much. :)

Developer

Appreciate it!

Submitted

This was great! I caught myself smiling a couple of times when I'd accidentally do a trick shot off a wall and through a portal to get a crystal/gem/thing that I totally wasn't aiming for. The level transitions are a nice bit of polish, and you even have an opening cutscene? Awesome work!

Developer

much appreciated!! 

Submitted

Nice art, nice sound effects, and a quite a lot level for a 72 hours. How did you do that? This kind of level design takes so much time. Nice work.

Developer

Honestly for me the level design was the last 3.5 hours frantically at the end. I had Prefabs of all the game objects with physics effects and collision logic. So... just had basic ideas for each level, tossed some Prefabs in, did some testing and tweaking on each level for 20 minutes and moved on to the next. Hahahaha! 

But thanks glad you liked it!

Submitted

fun game! 

Developer

Thanks!

Submitted

Super fun! I really like your use of the theme!

Developer

Thanks!