Thanks! I’m happy you enjoyed it!
GabrielH
Creator of
Recent community posts
Just seeing this now!
It’s a very broken implementation of hinge joints haha (The broken part comes from adding and removing them in real time but it could be done with no issues)!
Visually, I had a script generate a mesh around the joint positions, but you can def achieve the same effect by feeding the positions to a line renderer (just not out of the box)
Hi!
I've done a few jams over the years but this is my first one in a while. I love to work my ass off, but I'm primarily looking to have fun with friendly people! If you're interested, feel free to dm me on Discord @gabriel_holtschlag
You can see my previous games here: https://www.gabrielholtschlag.com/
Have a good time jamming!
The game is a lot of fun!
All of the moving elements create a lot of interest together.
To nitpick for feedback, some of the levels seem like they were designed for a 1 hit you die kind of game, while others for the opposite. An example of this is the first 2 levels, which would still be easy if the health system worked the other way, but become too easy with the health regen system, having the player possibly not learn what is intended as satisfyingly as it could be.
That said it is still very satisfying, well done!