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futureflora

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A member registered Jun 28, 2023 · View creator page →

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Really cool aesthetic, love the charge jump up mechanic and atmosphere you've created. Great work :-)

erm yeah, i'm a hacker. very fun and well executed!

absolutely love the atmosphere you've created here.  really inspired by the sound design. Great work 👏 

This is terrifying and i loved it. Great atmosphere even though I was so scared ahaha.

Very stylish and satisfying platforming! Great work :) 

Fantastic game! I had a bloodbourne moment where i realized i needed to go on the aggressive and it was very satisfying. Took down the nasty wizard, great boss design btw!

I found it difficult waiting for "My Turn" to start (ADHD lol)  but i really enjoyed the concept and execution, great work and well done getting so many levels finished.

this shouldn't have been fun seeing as i played it immediately after coming home from my desk job but here we are. great work team!

I found it quite difficult but extremely fun and oozing with style. Great work!

I found it quite difficult but extremely fun and oozing with style. Great work!

Really fun and well executed, has a good sense of humor in the visual and sound design. Unfortunate that you get spat back to the main menu after every failed attempt.

Extremely fun and well executed, simple enough mechanically to start off but has plenty of juice to squeeze out. Really enjoyed the atmosphere and music too. Good work!

really fascinating game, a great idea and executed well. loved reading through all of the messages and trying to piece things together.

really nice concept and super satisfying hitting the speed up and bouncing across the entire level - great work!

really interesting concept but without the sound didnt hook me in like i thought it would

chared scared me, now im afraid

i feel like i got better at drawing circles playing this - good work!

rope mechanic was really creative but the physics were tricky to use effectively - the music was pretty repetitive but overall i enjoy the game - nice work.

the music fit the theme of the game well but was a bit grating on the ears after repeated listens - otherwise loved the concept 

great game, loved the music it really got me in the mood to bash some robots - would have loved to hear some sfx for the abilities and attacks but had alot of fun playing this - nice job!

screen went black after the first level but the concept seemed really strong!

great concept and execution, level design was stellar and required me to get some help to solve a few of the tricky puzzles - nice work!

the ricochet idea is fantastic! really fun game, difficult but satisfying when you catch a bunch of enemies in one attack.

satisfying loop & the autoscrolling looks fantastic, love the 2d/3d effect - reminds me of castlevania sotn!

love this project! a great gameplay loop even without the extra polish and audio

wow really great spin on the theme and well executed with polish to boot!

loved this concept, reminded me of the Stanley parable but with a clicker.

scratches an itch i didnt know i had, great concept & perfectly executed. 

really interesting concept, the swinging mechanic worked especially well but I found i was locked out of trying again on gameover and had to refresh the page! Nice music too, perfect ambience for this kind of experience.

Great concept and visual execution was nice, like others have mentioned making the sound tied to the 3D environment but having moments where the camera zooms in and getting blasted with loud noise caught me off guard a couple times.

i don't know how you did it. but this is the my favourite submission thus far. copyright the wife grid asap!

really loved the game. great concept- the climbing was really well executed and polished and the artstyle is my favourite so far. great work team!

such a creative game, perfectly on theme! simple but so fun and addictive, the pacing and speed at which you could move/scale your character made for some really close calls with the hazards - great work.

this is such an excellent spin on the theme, i especially loved the desk puzzle - that was a really clever use of the mechanics and climbing through the vents i felt like a miniature solid snake, extremely fun. loved the story elements that were sprinkled through with the notes. short and sweet - great work!

difficult but rewarding! love the concept and such a good riff on the theme. great work :)

really fun and satisfying progression. had a few performance hiccups at the very start but it was smooth sailing from then on. great work!

such a novel concept & with flawless presentation (i  especially enjoyed the level select music) you've got a surprisingly intuitive gameplay loop - difficult but very rewarding. I will admit that sometimes i got confused between which arm was which - usually once the color palette had swapped but i think that was more of a skill issue ;) 

great work, really enjoyed the game!

Perfect jam game! just the right level of ambition. great concept and gorgeous style to boot. Hope you continue working on it going forward

i think having a countdown timer before the game starts would help you prepare and then i'd probably increase the amount of time between each player spawning and potentially the velocity of the each of the balls. the game just operates really quickly, which is fine after a while but very jarring on first playthrough. obviously you would make it more difficult as the game goes on and that would be fine, but just an easier baseline to start on would be a great change I think personally. 

nice game! difficult learning curve as the pace is quite extreme right off the bat but the concept is still very strong with a very pleasant art style too.