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Fulgurata

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A member registered Jan 10, 2025 · View creator page →

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Epic

(1 edit)

11/10 sound design, absolutely fantastic, no notes.

*Edit, I realized you probably actually do want useful feedback. Initially, it was a little difficult to figure out the unit costs, but I stumbled across the hover quick enough when I took the time to look on a second playthrough.

It was also a little hard to figure out if any of the melee enemies were fighting back or not, until I got to the 20s and gold knight crowds big enough to instakill my poor zombies formed.

Sorry about that. We will definitely keep it mind in the future, a brightness setting shouldn't be too hard to put in. Thanks for playing our game!

Functional and fun, good design choices like leading the character to the tree before the axe they need to bypass it. A minimap (or just a map) would have been nice, or some kind of quest marker. I found the axe but it was taking forever to find the next thing. I probably missed it by an inch and was looking in completely the wrong area.

Creative use of the tools to make an interesting game. There's always something a little addicting about these kinds of snowballing resource games. Loved the colorful design and the generous sound scattered throughout to make it feel alive.

The controls felt a little frustrating, the hitbox on the little guys was small enough that I'd occasionally send them in the wrong direction, and sometimes they'd randomly change direction half a second after nudging them. Maybe a bigger circle for the clicks, or a drag and drop thing so they go in the direction you pull them until you let the mouse go?

We made numerous bug fixes in the final hours, thank you to everyone who pointed out the ones we'd missed, and apologies for the ones we knew about but were too scatter-brained to fix before pushing to prod!

Sorry to hear that mziggles, we've had issues in the past with Firefox not liking Godot. Also, we used some features that require hardware acceleration to be turned on in the browser. (I know I personally keep HA turned off, because it doesn't play well with some websites.)

Feedback is greatly appreciated, thank you for playing our game!

WASD movement, mouse controls rotation and firing, mouse wheel scroll to swap weapons, R to reload!

Any and all feedback is welcome!