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(+1)

Creative use of the tools to make an interesting game. There's always something a little addicting about these kinds of snowballing resource games. Loved the colorful design and the generous sound scattered throughout to make it feel alive.

The controls felt a little frustrating, the hitbox on the little guys was small enough that I'd occasionally send them in the wrong direction, and sometimes they'd randomly change direction half a second after nudging them. Maybe a bigger circle for the clicks, or a drag and drop thing so they go in the direction you pull them until you let the mouse go?

Thanks for your comment!

I'm now considering the drag and drop thing, that seems like a cool addition, maybe I'll check and evaluate a rework of the movement and the same movement with some tweaks.