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(1 edit)

11/10 sound design, absolutely fantastic, no notes.

*Edit, I realized you probably actually do want useful feedback. Initially, it was a little difficult to figure out the unit costs, but I stumbled across the hover quick enough when I took the time to look on a second playthrough.

It was also a little hard to figure out if any of the melee enemies were fighting back or not, until I got to the 20s and gold knight crowds big enough to instakill my poor zombies formed.

Thanks for playing, the sounds were fun!

Initially I made all enemies stop when they encountered a zombie or a skeleton, but gameplay quickly devolved into spawn camping. Enemies will still fight the zombie if you spawn them on top of them though, which is great to dump a few zombies into a pack while your other heavy hitters whittle them down.