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Fring Frang

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Super impressive 3D jam game! (p.s. (= probably spoilers) I won right away, but played again to see more of the game)

Not sure what I did to win but I won! Nice graphics and timely theme

Haha nice Brian. The score wasn't going up when I was helping the little green faces, though. The game over triggered properly after I lost the three lives though.

Not sure how to get past the shop scene. Already I could see the theme at play though!

Fun game! I couldn't get past the stage with 'I Ran,' but I'm guessing that's the point.

What Kyle said!

Cool game Josh, with lots of potential for expansion, just like your last jam game. Loved the atmosphere and the hype for the mansion was fulfilled.

Dammit you guys and memes and poker puns! And toilet humour. All these should be listed as features if this game had a box. Sweet jams too. (update: holy shit that ending, what the hell haha)

Pleasant little adventure game! It is surprisingly robust for your 1st RPG Maker game: everything progressed smoothly and coherently throughout my playthrough, even though I went everywhere I could. No bugs, continuity errors or times with unclear goals. Nice going!

That friggen smooth audio loop! Good job Dale, hope you enjoyed your 1st game jam!

This game is hilarious. Each level is subversive in some way, and always provoke a reaction - be it 'Ohhh' or 'frig u Brandon!' Clever tricks you're playing on us. I finally finished the game with that one hint you gave me, and the end scorecard is awesome.

Exclusive behind-the-scenes: Mitch was into Paul Blart, which is why Blart is one of the enemies. Even the name of the game is a Blart reference (Peebium Sea = PBMC = Paul Blart: Mall Cop). Also there are a surprising number of Paul Blart memes, google that shit. Kev's concept of enemies that help the player is great! I'd like to work with him at some future game jam.

Nice Twine for your first time! I liked the robot face that changed expressions, the Windows sounds and the blinking/shaking text. Twine is good at making computer terminal styled games, and the robot theme plays into that well.

Cool game! Good idea to have the inventory be displayed on each page, and to have certain resources (bullets) that can be used multiple ways.

Awesome first game, Suz! I wasn't expecting such a funny, cohesive project since it was your first time making a game and you didn't spend a lot of time on it. Definitely see the potential to make this prototype into a longer game!

Congrats on your first game! I got stuck at finding the gunpowder and water, but everything was smooth sailing after that. The puzzles and overall progression were really tight. And I LOLed at more than a few of the plot points and easter eggs hidden throughout the island. Good job man!

Congrats on your first game! The atmosphere and story progression had me hooked from the beginning.

That real-time combat system is really cool! I liked the idea that the hub world changes as you progress. Haven't played Destiny, but I know enough about it to get the jokes. Great entry Don!

The intense music, the shocking images, the epic battles... Great game team UNB! Had a good laugh with this one.

Nice submission! E-mail me at chad.comeau@gmail.com, I have info about the jam and a few questions.

"See you at Trav's pahhhty, Richter!"

Brilliant game indeed though!

Niiice I'm currently trying to figure out how to upload my html MV build to Itch and stumbled upon this haha