Fun and cute minigames! The art style fits really well with the mundane-sillyness. Wish there was even more!
Freakman
Creator of
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Amazingly funky music, I love walking up these mountains with weird paths for some reason, kinda like The Coin Game's open areas if you know what I mean. Picking up the guys was satisfying too, with really good ragdolls this could be fleshed out a lot.
Two of my guys had sudden death syndrome where they flew off into oblivion by just standing there, but managed to get monocle to the top safely. Cool game!
Really well designed, really challenging at first but there's a learning curve that hooks you. The great animation and effects add a lot to the sense of speed.
I managed to free doopy a few times and he spent his life peacefully staring at the unity skybox complaining about not having any milk.
And a secret room!?!?!??!!

I agree with you a lot here, the entire point of games not giving you every ability at the start is so that it's not confusing :P if I did make a game about losing abilities it would have to introduce those abilities as well. It also might help be less "unsatisfying" if you had to switch abilities rather than have less of them overall. Also, could you let me know which section you got stuck on? I thought I had every section get rid of the ability that was required to get to the end but I could be wrong.
I really like the rendering on the zombies, the outline really helps them pop. The toilet zombie was great lol, reminded me of majora's mask a lot. Kinda wish the "todo list" crossed out completed entries, and also that the 5 minute timer was on screen. Took me a while to realize how to burn the zombie in the fireplace lol, didn't realize the matches weren't doing anything.
I was planning on having the different abilities help you in combat (enemies that were weak to the ice beam/could be turned into frozen platforms or enemies that were weak to explosives) and exploration (walls that could be blown away). Really has me wanting to make a "real" metroidvania or a bigger version of this, although the concept of "losing abilities" can be inherently unsatisfying :P we'll just have to see lol. Also you have very good art!!





