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Fraz

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A member registered Jun 21, 2020 · View creator page →

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Thank you!

That's all I can think of right now, I think just a few extra mechanics will greatly extend how long people play the game for. But I mean I played for quite a while anyway as it's really fun how it is!

Really cool art and story, feels like great worldbuilding in this apocolypse. Like others the browser window the game makes when you start is quite broken and it does seem impossible to fail but regardless it's very cool and really fits the theme!

Also wanted to say well done on a nice looking page with the matching colours, not a lot of people do that but it's a nice touch!

This is really fun and I loved drifting round the streets. Sometimes the camera makes drifting hard to control but still very enjoyable!

However, it's a bit difficult to give this a rating as it seems like you're updating this after the deadline? It's really cool to want to carry this on and improve it but now I don't know what was done in the jam and what was done afterwards so can't rate properly!

Nailed the theme and I really enjoyed learning what good prices were for each item as I played along it makes you feel like an actual trader. I think it is really difficult at the start (maybe you need slightly more money so if you make a mistake you don't have to restart) but really gets going once you can buy two items. Amazing job for only 3 hours!

Zooming around the towns was really awesome and I loved the sounds and crash mechanic. I think it's a bit difficult to see objects before you crash into them (maybe camera should be slightly more zoomed out) and a map would be a really great addition. But I had loads of fun riding around

Awesome art and worldbuilding in the codex descriptions it feels like an interesting world already. Some of the UI could be improved (didn't like the scrollbars in codex and the codex button sometimes didnt work for me) and maybe a bit clearer when you need to use the dampening/strengthening ingredients. But overall this was really fun and I enjoyed playing

Cool idea that really fits the theme. Some elements are a bit unclear like I'm not sure if I can return to cities (I think so) and what the "gather information" does. But a solid start which is very impressive given you were learning a new engine!!!

Super fun and nostalgia inducing as others have commented. Nice sense of challenge and progression, well done for getting thge physics feeling this good in only this short time! Only thing I would have liked is an indication of how far along the course i was

Nice game all the elements fit well together into one complete vibe. One thing for it being an idle game is that when i move to a different tab the game pauses which is a bit annoying (but it works fine when I go to other windows its just for different tabs so maybe thats a firefox thing!). Absoultely nails the theme

Very cool I liked the extra touches of the camera movement when you drag the drink which you makes it feel more like you're inside the shop which is impressive in a 2D game. Did you make this in scratch?

Maybe some items acould be worth more than others, especially further on when you've upgraded the carelessness so much that you can't pick up all the items it could be good tostrategise which ones to focus on. If you wanted to make it a more idle-like game you could buy employees that go collect items or bring customers over to your wagon. Or if you wanted more challenge maybe thieves try to steal from your wagon and you have to click to scare them away.

Absolute chaos but the very best kind like vampire survivors or balatro! I appreciate leaning fully into it going crazy, was fun even at the point where I couldn't see anything and it was basically playing itself lol

I really love the animal pictures the style is really cool! Could have done with some sounds but I understand how things have to get left out for the 3 hour limit. Think this is a super submission!

Absolutely brilliant art and the concept is really cool! Definitely could be expanded after the jam to add more stuff for the end!

Very cool concept fleshed out in 3 hours. I did get tripped up by the arrow at first like other said but once I realised it was smooth-sailing 😄.  Awesome take on the theme!

Super unique gameplay (at least from what I've seen in this jam) and a really nice idea around the theme! Although I'm very slow at typing it was still lots of fun 

I really liked the drawn artstyle it fits nicely! I think it could use some feedback to make it clear how much the guards cost as it's not super clear. But very interesting take on the theme!

Really fun story and pretty funny at times. Cool take on the theme and definite room for expansion in the future!

Simple idea but well executed, is quite addicting building your money up after each round!

Cool idea around the theme, shame the animation is bugged but I actually had a lot of fun pushing the cars around!

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Really fun I played all the way till the end, simple mechanic but gets very addictive. I think it could use some mechanics for punishing you as there's not really a way to fail - you can just hang on to items until they become useful, but it does also fit a more cozy theme without the failing so depends what you're going for. It fits the theme really well and I really liked the audio and music!

Didn't realise how often it tiled! But yeah the background was rushed at the end. Thank you for playing!

The art and sounds work really well together to make a cozy vibe and I liked the town map which really matched the wandering part of the theme. Also cool that it's playable on mobile!

Thank you! I did originally have the speed maintained and it was really cool but the camera made it quite difficult to tell where you were going and I ran out of time to fix it 😢

Thank you!

Hello!

So so good, colour palletes and theme are beautiful and the different mechanics between stages/sides were really clever

Haha thank you!

Thank you!

I think this took just under 10 minutes and that felt like just the right length

Really difficult but interesting mechanic and a great take on the theme! Would be good to have some audio/effect feedback when something hits and for when the yoyo can be retracted. Awesome job getting it done in under 3 hours

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Wow this is amazing in the timeframe you all did really well, super interesting idea to do lots of minigames that all meet the theme! Would of probably preffered more polish + audio over another minigame but regardless this is really cool and the ability to play 2 player or with CPU is great! (p.s. hopefully Godot fixes that issue and you can make html builds for future jams beacause more people should play this)

Really good idea with lots of potential for future expansion!

Trusting files from a game jam entry is difficult to do which is why most people create WebGL/html base games or in a zipped exe format rather than .jar. I think adding some screenshots or instructions will make it look a lot more trustworthy and help any installation as I couldn't work out how to play it

Really interesting idea and the slime art was great! A little difficult to split without joining straight away but it was a nice take on the theme

Really satisfying trying to line the angles up, love the retro aesthetic too!

Feels straight out of an arcade in the best way possible, incredibly fun and definitely matches the theme! Sound effects were great it just needs a chiptune song for the full experience. Really impressive you did this in only 2 hours, as if a 3 hour game jam wasn't difficult enough lol

Really polished with the great sounds and effects. Was quite difficult to control but i suppose that makes it stand out. Also super impressive that you made this on your phone well done!