Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

19,999 GoldView game page

A short game made in 3 hours for https://itch.io/jam/trijam-359
Submitted by LeftByteGames — 25 minutes, 18 seconds before the deadline
Rated by 8 people so far
Add to collection

Play game

19,999 Gold's itch.io page

Rate this game

Sign up with an itch.io account to rate and leave comments.

How long was your dev time?
3 hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Absolute chaos but the very best kind like vampire survivors or balatro! I appreciate leaning fully into it going crazy, was fun even at the point where I couldn't see anything and it was basically playing itself lol

Submitted(+1)

I'm impressed with how much you managed to do in 3 hours, but It seems you tried to bite off a bit more than you can chew, but we all make that mistake!

Developer

Exactly what happened haha!! I will definitely try to do a better job managing my time next jam!!

Submitted(+1)

Enough greed indeed, lets get political

I'd add a label to know how much money I have else it's perfect, this game has a certain insanity level that I like

Developer (1 edit)

Thank you for the comment! Yeah the game is quite unpolished because I joined the jam quite late and I didn't have time to polish it. I should've went for something different but oh well hindsight is always 20 20 hehe! I am glad you enjoyed it!!

Submitted(+1)

+ Very ambitious, with many features

+ You included graphics and sfx

+ A little in the theme

- Stop. Shaking. The. Screen!

- Difficult to guess the proximity combos, or other mechanisms you implemented

Actually I would hav enjoyed playing more, but the shaking screen was too much beyond turn 3

Developer

Thanks for playing, sorry for the annoying screen shake will tone that down in the next game for sure <3

Submitted(+1)

Congrats on making a game!

This one was interesting as it started of ok but the more I played the less I could see what was going on.

The screen shakes constantly and text fills the screen. I cant see the stalls to click them.

Also I think the web version broke the controls text?

I see what you was trying to do so props on that idea I just couldn't see what was going on 💚

Developer

Hahaha yeah too many ideas in my mind and I tried cramming them all in the short amount of time I had. I will definitely be trying to focus more on core mechanics in the future and polishing more! And yeah the web version broke the "emojis" I used as an easy way of adding icons to my game lol. Thanks for playing!