In the past few days I have been working on the level design of the game and we have conceived and implemented the Journey mode. It consists of 12 levels and will take you around the philosophical journey of life doing what you must do in the game, Type the correct letters using the mental rotation and spatial transformation abilities of your brain.
The levels vary in difficulty and the puzzle type. Though primarily its the same (transformed letters). The design part is not yet complete. Need to add some achievements and complementing elements. A way to measure player's performance and certain motivators to make them want to progress through the journey; apart from unlocking the next step and the philosophical note.
Apart from this we will be working on another game mode which will be time based endless mode. Giving players a different perspective of the game. Multiplayer is also on the cards but at a later stage. But paramount for now is the graphics of the game. Right now the look and visual aesthetics are just at a prototypical stage and isn't appealing at all. We need to decide overall colour palette and the graphical style of the game.
Here is a small video showing a glimpse of various levels.
Do let us know what you think of this. :)