I’m glad you like the low-poly aesthetic, StraySputnik did a great job with the models. Yes, a reset button would have definitely been a nice addition!
FlightFight
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The third yellow platform is in the top right of the level, it’s a bit hidden ;) And yes a reset button was on the to-do list but I didn’t get around to implementing it before the deadline. The last level was added last-minute and its the only level where a reset button would truly be a big improvement.
I think it’s really cool that you can deflect bullets and overall I really like the game mechanics. The only thing that bothered me is that your character moves a bit oddly. Instead of directly moving into the direction you wasd to it seems to turn first. I also expected the slash to attack in the direction your mouse is pointing instead of the direction your character is facing. Very polished overall, great job!
Hey, I’m looking for a 3D modeler to create the 3D assets required to make a 3D version of this game I’ve been working on with a different game jam team but using statues instead of gnomes and in a low-poly art style. You can find me on the Discord server.
Do you have a >60 FPS monitor by any chance? It’s intentionally fast to make it difficult to hit your opponent. The logic should be capped to 60 updates per second regardless of monitor refresh rate. Originally it was tied to the frame rate of the monitor but I already addressed that issue before the submission period ended. Thanks for checking out my game! :)
Update: The game still doesn’t work properly on monitors with a refresh rate higher than 60Hz. Sorry about that! It’s too late to fix it now.





