Super fun idea and great execution! I thought the story was an excellent inclusion :)
FlashViper
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This is super cool! I'm impressed with all of the artwork and the systems you've managed to code in such a small amount of time. I think the early game is a little slow, and it's a little stressful having such a short amount of time for each turn. I think if you doubled or tripled the turn length and made the buildings give a lot more resources then it would make this game even better! Even so, this is a really impressive accomplishment for a game jam and a great interpretation of the theme!
I am playing on a Mac, and when I play another Unity game after playing Direct Ascent, it opens in the same aspect ratio as direct ascent. This can be solved by deleting a file in ~/Users/USER_NAME/Library/Preferences/Unity, but I would prefer not to have to delete that file every time I want to play Hollow Knight.
[EDIT]: After testing, I have determined that this bug only affects older versions of Unity












