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FGRaptor

21
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3
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A member registered Feb 04, 2014 · View creator page →

Creator of

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Thanks for playing it!

The solution there is kind of hidden by the "front walls", I wil have to tweak that.

Glad you enjoyed it. I am quite happy with it, but also feel like I wasted too much time on experimenting with visual stuff ^^

Thanks for playing it!

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Well polished and fun game, actually would hope you expand upon this.

Limitation and theme are well executed and I haven't really seen a game do this before. I just found the ammo system confusing (ammo / max ammo kept changing to other values).

Tense to manage your limited supply of dice with everything you need to do. Really nice!

Simple but nicely done. Felt very tense, but also a bit unfair and uncontrollable. Still I had an interesting story here - not sure how random it is. Well done!

Nice idea and small but quite complete feeling game. The "how to play" is hard to read and it took me a bit to understand how to play. Could develop the setting and goal and gambling aspect a bit more to expand on this. Fun though!

Nice atmosphere and idea, but it feels a bit incohesive and the minigames repeat a lot. Maybe if everything was more themed around dice (since you are one as well), like the minigames too, it could come together better!

A little short and it doesn't work properly when you fullscreen (goes all black for some reason).

The story seems like it could be interesting, but I would wish for more gameplay interactions.

Nice puzzle game and can become quite difficult with the enemies chasing you and the random rolls all the time in the later levels.

I think for your first game, this is well done!

Interesting use of the limitation and the theme is executed well, very atmospheric. The jumpscare got me too.

I was a bit confused on what exactly to do though, with just the short explanation of the functions in the beginning.

Thanks for giving me nightmares! Very creepy and atmospheric, especially when you had sleep paralysis before.

I was a bit confused how to find minigames and just kind of randomly looked and clicked around. Also it would be good to get instructions how to do the minigames (I was not sure what to press / click e.g. for "do not blink" or "control your breathing").

Great overall though!

Thanks for playing it!

Thanks! I did not have much time to and fine-tune it, I can understand the issue.

I struggled also with how to do the walls "in front of you", I will have to tweak that for sure.

I think it's a great base idea actually. Hope you expand on this! Just playing around a bit was fun.

It's triggering my antivirus :/

Like the style and atmosphere and it's fun to play.

Would love to see this expanded!

Really cool and cohesive, well put together. It can feel a bit random (though I guess you "control" when the dice starts and stops? But it's difficult), but I love the idea.

Really nice game idea, but the balancing may be off. I liked it, and throwing the dice feels good, but it felt a bit tedious as I was just always using the same dice since I had no options - this may because you get random dice as you progress and I got nothing good ( checked another playthrough and I got different dice there ).

The fight against the Dice king was just kind of impossible (both me and him just healed up every few rounds for 5+ min then I quit)

But again, I actually like the idea.

This is awesome! So "simple" but effective. Very atmospheric and you feel the dread and tension. 

Similar to someone else though, for me after 4 or 5 floors I got a black screen and nothing worked anymore. But I really love this.

Interesting idea to use dice rolling like that and combine it with bullet hell / avoidance dungeon crawler.

Also really like the style of the game, simple but looks great. I think you could expand on this easily!

Thanks!

Very late, but finally got something.

https://fgraptor.itch.io/d6-dread-dice