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Feycry

19
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6
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3
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A member registered Aug 01, 2019 · View creator page →

Creator of

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Yeah I didn't really have any great ideas for progression. That's why I decided just to make a chill game where the player can play and collect points for however long they're having fun and then quit :)

Laziness or great design? You decide!

That was fun! The concept is very clever. Goes to show how there are pretty much endless possibilities for different word games! The style is clean, although not that original :D

Really cool concept! I've seen a lot of snake games this Jam but none of them have been puzzle games. This reminds me of Thin Ice from Club Penguing if anyone happens to know what that is. Completed all available levels and enjoyed my time with the game!

Nice Job! :)

Thanks for the ideas! The witch does mention the ways you can complete the loop when you are about to win the first time but I agree that it should be clearer. I was supposed to at least highlight the golden characters in different shades from each other to make it a little more explicit, but I managed to forget before running out of time >_<

Thank you for the very kind words! :)

You have a great game concept here. Actually, it feels closer to a full finished game that a jam project! I felt the puzzles got pretty difficult pretty fast but I was still able to solve all I tried with enough patience.

Accidentally hitting the letters is a bit problematic, maybe it could be mitigated with more spacing or making the hitboxes smaller that the visual circle?

So many modes, so many levels! Clean style. Very impressive :)

I might not have gotten a particularly good score but I still had fun playing!

What a great concept! The puzzles aren't particularly hard but it's really satisfying to watch the lawnmower work! There are a lot of great little things here. The risk of death is really funny but also slightly annoying since you have to do some waiting :D. The idea of sitting on the chair to speed up time is neat but the experience would probably be improved by a speedup button!

Still, great idea, great music and great execution over all :)

Love the concept! Art and especially the animation are also great.
I wonder what the game would feel like if the timer was based on the amount of times moved instead of seconds?
Anyway, fantastic job :)

That was pretty fun! Managed to beat all the levels without needing any upgrades. I really enjoyed the core dog-fighting but felt like I had no time to care about the balloons and targets in the middle of being shot at!

Also managed to get into the walls once but that's no biggie.

Managed to beat everything besides the last lever before getting bored. The screen-warp ability is genius! The game also looks really clean and feels good to play. Sometimes I accidentally stumbled into the solution but the level design is great and takes advantage of the core mechanic very well. Nice job :D

It's pretty fun to play and looks neat! Managed to beat it in 59.1 seconds after way too many attempts.

For some reason I'm getting Yume Nikki vibes. The art is amazing!

The game looked absolutely lovely. Nice job!

That was a really neat little experience!

I think mine is fairly cute!

https://itch.io/jam/gmtk-2019/rate/462235

This totally makes sense...

https://itch.io/jam/gmtk-2019/rate/462235

(2 edits)

My game: Safe Place. A platformer where you only get to attack once per room.


https://itch.io/jam/gmtk-2019/rate/462235

Mine: A platformer where you may only attack once per room.


https://itch.io/jam/gmtk-2019/rate/462235