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Ferrous

18
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3
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A member registered Jun 29, 2019 · View creator page →

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Thank you! I'll be working on it for sure! 

An interesting, simple concept. The controls are good, though you do seem to fall like a rock (Working as intended?) Overall it was a fun experience.

Onwards and upwards!

Honestly? Exactly my thoughts. I'm planning to return to this with a big more polish and overall fairness (On both sides of the fence) after the Game Jam stuff.

I'm glad you enjoyed it!

Almost reminds me of Antichamber. A very well made entry!

Very interesting concept. It almost plays like an idle game which is neat. I like the ability to move the sliders to customize your pipeline.

It can get hard very quick if you select the "Heroics" option.  That is pretty much the "Rapidly increase difficulty" option. Thank you for commenting on my game!

I've noticed that, I wanted to make sure the holes were far enough apart (As well as not spawning on top of you) that they were always legible. As you can probably tell, such a thing was not implemented in time...

Interesting twist, I didn't even know of SCP-[Redacted] until this. The text scrolling might be just a bit slow, though. Though it could have just been for dramatic effect.

A wonderful game for the game jam. It fits the theme and is fluid and fast to play. The art is nicely made and the music is simple, yet doesn't get annoying during the course of the game.

I enjoyed myself in this game, interested in seeing what else you'll create down the line!

An interesting entry, even if it did have Minecraft assets. Definitely fit the lying theme. "Is this Artificial Intelligence?" made me laugh, I'll be honest.

Overall I'd be interested in other things you end up creating.

Thank you kindly. The game controls were a bit of an experiment (Albeit a flopped one), and I do agree on the camera smoothing in hind-sight. 

Note to self, get more testers during the testing phases of the game!

Interesting concept and gameplay. Nicely done.

Apologies, it appears to have posted my comment multiple times.

Could definitely use a volume slider/adjuster, but that's my biggest complaint.

The art is simplistic yet conveys the surroundings; the controls were simple, and you even allowed arrow key movement.

Overall I would say this is a nice game, I'm interested in seeing what you create down the line.

Thank you for the kind comment.

I tried to give it a soft horror ambience without going too far into an uncomfortable realm. The controls however... a bit more experimental you could say.

The graphics and soundtrack are impressively done and the controls are nice and intuitive. I got through to the credits a few times.

I really liked the stylized low-poly in the opening.