Yet another one...
Faustto
Creator of
Recent community posts
All Hyper characters + Narrator-chan who is the patreon exclusive character. In general all Hypers and Primes will be able to do it. Currently Tio doesn't as she doesn't have her potentials, which will be gained in the story as it progresses and at some point you will see her grow too.
There are diffferent conditions to each growth though, so you should read their passives to find that out.
Sadly hand drawn art is way too expensive for a project of this scale, with the current budget, thus the AI art. I do hire an AI artist to do it, as he is very good at making it. The price gap compared to an actual artist is too great though.
Its still not perfect and I too would prefer if I could hire an actual artist to do the images, but thats the best that can be done for now.
I have an upcoming project that won't have any AI art, in fact no AI at all, in it so stay tuned for it. Similar to all my games, it will also not be just a visual novel, so expect something never seen in the FMG game space before.
You have a counter until you hit the next Hyper character above the recruit button. If you want to get specifically her, then recruit on the second banner by pressing the arrow on the right of the screen when you open the recruitment menu.
As for a combo, you can use Tio + Vionne, as thats quite a strong one. Another character that might be useful is Irina as she can target the Nun. If you pulled Nady instead of Maria, she is quite strong too, so you can also use her too.
It is indeed hard to do it with this team, though I did it after a few manual tries, just focusing the demonlings with the melee units while the others focus on the nun, then start going after Xazariel.
For the easiest clear I recommend you just pull maria and make her level 40.
Also as I see you are commenting on the 1.1.5 version post? The enemies in the stage as a whole were quite heavily nerfed in 1.2.0, so if you are on the older version you should try the update.
That stage has been difficult for some people in the past too, but has been repeatedly and heavily nerfed to be much easier. You should be able to clear it easily with a team with characters like Maria, Valerie, Laura, Camila, Tio and whoever else you may like. You just need strong DPS characters and you're good.
Is usually works, so I won't be touching it anytime soon. You should follow the steps I told you if you are on Android:
Open the game -> Click 'Authenticate' -> In the webpage click 'Allow' -> Switch back to the game even if the page doesn't load further
If you are on any other platform (Windows, Mac, Linux), you will need to tell me what you do and what exactly happens, as it hasn't been reported that it doesn't work there.
Currently there are no guides.
The last stage is 1-20, you should have seen a message at the end of story singaling that
All characters who have 2nd stages get them only during combat. They don't have a dedicated scene to it. Though Maria does grow during her Bond dialogue.
Narrator-chan is Patreon exclusive. You need to be of the Growth Connoisseur tier on my patreon then authenticate inside the game. She will appear as an item inside your inventory if you do that.
Autosave is mostly on because if it wasn't you won't get any progress saved unless you do it manually, which is why I don't give an option for that.
5. You may have overridden the save where the settings were updated
7. Okay, I will look into it
Again thanks for the kind words! Glad you enjoyed! Look forward to an update soon!
Glad you liked the game and thanks for the comprehensive review!
I will now proceed to answer your points:
1. I will look into it, hasn't been reported before, but I think I may know how it happens
2. The main save is replaced by the one you played most recently. Autosaves are created when a update action has happened - like getting a new character, leveling someone up, using an item etc. Also when you go back to main menu, an autosave is made immediately
3. This is a known bug, but it is sadly due to an external addon I use for tooltips, thus not much I can do about it currently, it just works like that. I will someday write my own tooltips so that doesn't happen, but can't say when exactly
4. I will look into this, in general the tutorial hasn't been tested very much so that is to be expected I guess
5. It should presist, just tested it. This might be something related to switching saves, as the settings are kept within saves
6. There are certain skills that can't be used with keys
7. This has been fixed in the developer version so will come with next update
1. Some such inconsistencies have been fixed in the dev version
2. The GUI in general is not at all polished, things like easier understanding of the UI will come as the game matures (I am a single dev after all and not a professional in UI design in the slightest)
3. I was thinking of doing something about that, I may just make it so you are just taken to the crafting menu instead. There will be changes to how the UI in the character screen feels and looks sooner or later as its quite bad right now, thus that will be fixed along with this
4. You just need to drag the slider to the end to do that. It scales based on the maximum amount of levels you can put in.
5. There is in the dev version
6. This will be addressed in the character menu overhaul
7. What do you mean? All enemies should spawn out instantly after the initial darkened screen
8. I wish you could too... Jokes aside, it is not skippable because I kind of rushed its implementation. It is in the dev version
9. You can switch between them in a couple of ways: drag with the mouse (finger if you are on mobile), scroll wheel or keyboard arrows
Yeah the game is pretty easy to beat currently, but stages will get harder as the story progresses and enemy levels rise.
Hope I clarified some of your points and again, I am thankful for the review!


