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Faustto

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A member registered Sep 19, 2021 · View creator page →

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No problem

R-1 doesn't progress the story. You should play the other stages that are connected with lines to progress onward.

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Currently there are no guides.

The last stage is 1-20, you should have seen a message at the end of story singaling that
All characters who have 2nd stages get them only during combat. They don't have a dedicated scene to it. Though Maria does grow during her Bond dialogue.
Narrator-chan is Patreon exclusive. You need to be of the Growth Connoisseur tier on my patreon then authenticate inside the game. She will appear as an item inside your inventory if you do that.

The issue has been fixed. You should be able to play it on android now. Sorry for the inconvenience!

I released a bugfix version a bit ago, but sadly the android version is still not fixed, as I couldn't find out why it is like this.

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Bug has been found! It happens when the fear effect is applied, thus why it occurs when you encounter a banshee. I will fix some more things and release an update soon!

Android seems to be currently bugged. I will fix it later when I am free. Sorry for the inconvenience!

Okay, this will help, thanks for the info. I will try to fix it as soon as possible

Can you tell me your team, as it doesn't seem to be the Banshees. I just can't replicate it.

These issues were reported a few times, so I'll be looking into them later today.

Great start for a game! I really like that you used godot engine! Keep it up!

That is normal on android. You just need to switch back to the game and you'll have been authenticated.

Autosave is mostly on because if it wasn't you won't get any progress saved unless you do it manually, which is why I don't give  an option for that.
5. You may have overridden the save where the settings were updated
7. Okay, I will look into it

Again thanks for the kind words! Glad you enjoyed! Look forward to an update soon!

Glad you liked the game and thanks for the comprehensive review!
I will now proceed to answer your points:
1. I will look into it, hasn't been reported before, but I think I may know how it happens
2. The main save is replaced by the one you played most recently. Autosaves are created when a update action has happened - like getting a new character, leveling someone up, using an item etc. Also when you go back to main menu, an autosave is made immediately
3. This is a known bug, but it is sadly due to an external addon I use for tooltips, thus not much I can do about it currently, it just works like that. I will someday write my own tooltips so that doesn't happen, but can't say when exactly
4. I will look into this, in general the tutorial hasn't been tested very much so that is to be expected I guess
5. It should presist, just tested it. This might be something related to switching saves, as the settings are kept within saves
6. There are certain skills that can't be used with keys
7. This has been fixed in the developer version so will come with next update

1. Some such inconsistencies have been fixed in the dev version
2. The GUI in general is not at all polished, things like easier understanding of the UI will come as the game matures (I am a single dev after all and not a professional in UI design in the slightest)
3. I was thinking of doing something about that, I may just make it so you are just taken to the crafting menu instead. There will be changes to how the UI in the character screen feels and looks sooner or later as its quite bad right now, thus that will be fixed along with this
4. You just need to drag the slider to the end to do that. It scales based on the maximum amount of levels you can put in.
5. There is in the dev version
6. This will be addressed in the character menu overhaul
7. What do you mean? All enemies should spawn out instantly after the initial darkened screen
8. I wish you could too... Jokes aside, it is not skippable because I kind of rushed its implementation. It is in the dev version
9. You can switch between them in a couple of ways: drag with the mouse (finger if you are on mobile), scroll wheel or keyboard arrows

Yeah the game is pretty easy to beat currently, but stages will get harder as the story progresses and enemy levels rise.
Hope I clarified some of your points and again, I am thankful for the review!

You can't unlock Narrator-chan unless you have a Patreon membership. She is for supporters only.

Most of your questions are answered in the info button inside the character screen.
Second growth is triggered only for 2 characters currently: Maria and Narrator-chan. It happens when they have 200 resonance and are already grown once. Then you will have to look through their passives and the condition will be written there.
Bond endings are indeed affected by choices. There are 6 states of affection and each 2 trigger a different ending. You can also go back and replay a certain episode in order to change your choice.
A little tip, choices are like this ALWAYS: top is bad, middle is neutral and botton is good. This is to make it easier to reach all endings. Also choices have some differenced for following dialogue too.
Hope this answers your questions!

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You can't as its not out yet and won't be anytime soon as there are still stages for Sloth to be added

Glad you like it! Sadly the next update is not coming anytime soon, as I am currently focused on my other game.

You can get Nyxra and maybe even Laura in the team and it should be quite fine to do.

Hmm, thats weird. When I use her she deals like 20-30% when they have a brand on them

Well they are not that hard if you use Maria. I've nerfed them a few times already, but they will be nerfed again soon too, as a lot of people are having difficulties with them.

Okay, I will look into this. It should just be an oversight on my side.

Android saves are quite weird, because if you don't allow it to save, then it won't, so it might be sadly lost.

I don't know how you can't kill the nuns. Usually if you target them specifically they die quite easily if you have strong enough characters. Like level 40s work. The easiest option is Maria, because she can basically 2 hit them if she has her passive active.

Saves are kept in %appdata%/Godot/app_userdata/beyond-evolution/

What platform are you on? Because if you are on android, it doesn't save if you deny  its saving permissions. On windows it should save normally.

Glad to hear it! Was a pain to get it working but thankfully it really does.

okay, sorry for the bug! I will see to it fixed if I can figure why it happens

there shouldn't be

the save folders are created at the %appdata% directory

Thats very weird. The saves should be in a Growing Explorations directory. I have no idea why they can't be found

Shouldn't be. The game saves are always placed in there. If not this try looking for a Godot directory instead

First you need to find it in %appdata%/Growing Explorations/. Then you can just open the file and paste it here or you can alternatively upload it somewhere and send me a link to it. Both work.

I haven't seen it happen before. If you give me your save I can maybe fix it.

Then can you check what stage it says in the character info menu?

Hmm, thats weird. Does it show you have a skill point on the left?

Thank you for the kind words! There is gonna be an update soon so don't miss out!

The game is completely free, but if you want a boost on progression you can subscribe to my Patreon. You can find the link in the game bio here, as itch.io doesn't let me paste links in comments.

From what I can understand you have reached stage 1-12. You can't progress further because that is the last stage for he current version.

Can't really say, as I am having difficulties exporting mac templates currently, as I use a custom version of godot engine

A character has to reach level 40 and have 100 resonance which is gained from combat. Then you have to make a Refined Heart with a specific compound. These items are farmable in the R stages. Every character needs a different one and it will be shown which one that is when you try to ascend them before having the item.