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fairlight1337

11
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25
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A member registered Jun 19, 2023 · View creator page →

Creator of

Recent community posts

(1 edit)

Hey, great collection, thanks! This just saved the bg music for an experimental AI video I made! I used the Patreon Challenge - 02 song. Great music overall, I enjoyed listening to the pack! (you're in the credits at the end)

Already did, thanks (#600)!

Yeah once I've got the basics up I'll share my progress. Framework comes before GFX though :D.

I just love your work. The simplistic yet very much alive assets are so cool! I'm planning to use all of your "Modern" packs in my next project (bought them all). Thanks for making this, I'm looking forward to anything new!

I absolutely agree. I even knew about this option (set it for other asset packs before), but forgot about that for my most recent upload. If this were part of the original Edit page, we won't miss it that easily!

Absolutely, thanks! I added the license information!

Oh wow, this really brings me back to early LoZ times! Even though the style is slightly different, I'm even reminded of my all-time favorite, Secret of Mana :). This looks awesome!

I just really love the style of this. Side-view sceneries caught my attention ever since I played Sheltered! I bought this set to play around with it for my private projects, and I must say this works really well.

Especially the wallpapers were great to work with - they seamlessly scale in nine patch rects, and I've been able to model a lot of interesting rooms with this!

Great work, thanks!

Hey! I really love the style of this!

I bought this set to make a small private farming game on iPad for my kids, and the tiles in this just really go easy on the eyes. Also, I like that this set is just "complete" - there's everything in there that I needed.

Great work, I appreciate the effort!

Thank you! I’m planning to publish a tutorial for how to make tilesets compatible for Godot (aligning with the TileMap, properly sizing, aligning path elements to form proper lines, etc.). I think that’s were a lot of developer frustration comes from with tilesets (at least for me)!

That’s MidJourney! I tried SD too, but the results are a lot less consistent. Also creating variations on MJ is just so much easier, so I went with that.

Thank you, I appreciate that feedback! And I know what you mean.

I'm trying to not go down the route of copy-paste what GenAI produces. There are many issues to be addressed:

  • Jitter and irregularities in the middle of the assets
  • Poorly filtered borders
  • Unreasonable/impossible architecture
  • And probably more

I'll continuously refine these as I still see a lot of rough edges, and will post updates on when I manage to fix things.