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eyalonsky

119
Posts
6
Topics
1
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Following
A member registered May 23, 2017

Recent community posts

yeah with the helicopter

Just noticed that in the classic zip file it was included
thanks again

NICE

thanks

glad for the release of the first game but is it justify the replacement of the second?

:(

(2 edits)

maybe?
its may resolve the lag
and I don't say when so finish with 3.0 first and then think about it
please
pretty please
also if you know how to work on unity its a good reason to try

All the expected stuff

Infinite resources

Infinite administration

An ability to control AI relationships (also with others)

Instant upgrading and building time

No workers required for building and free building (no resources cost)

Ability to convert hexes/tiles as your will (optional)

Infinite health to units (but they will have disband button which will destroy the unit)


That's my guess

you can be raided if you are hostile towards an ai
its allow limited hostile actions

Cool

i didnt saw such thing

well yeah and thats it?

(1 edit)

is the nether portal is the end of the game?

you mean Russian right?

(1 edit)

alright, i just asked it in hope to get a version before the diplomacy cause it is laggy.
thats all tnx anyway

Bronze Age community · Created a new topic Small Request
(1 edit)

Can you (Shawn) re-release bronze age version 2.4.x pre-diplomacy update? plz

(1 edit)

i dont think you can
unfortunately

kul

kul

blyat!

this game is $#!t

Where the music is from?

if you press shift when backing you will go faster

Try reinstalling the game

before i read the text i want to know is this an april 1st joke?

LogeeBoi447 is right, worth its prize

nope is EA12

:)

by saying size you mean for population?

did u tried to redownload?

NP

you just need to build a trade house or dock and then wait to the raft/wagon to train then simply deploy the wagon/raft click on it and then on trade after that click on another settlement that you want to tarde w/

Nice

Hmm new release

Ok lets see

(1 edit)

Yes this is probably because too many of ai units in the map

But I'm just guessing

This was kinda a planned feature but kicked out