Gameplay
Stoink: Extreme QA has you running around procedural dungeons filled with traps. Collect bombs and keys to carve a path, collect apples not to starve, and dodge those pesky traps!
Available on Itch for PC and Android, and also on the Google Play Store!
Obligatory Gameplay Video
The stuffs that made it
- Procedurally generated games with 3 difficulty levels available
- Short games that will make you always want to play “just one more”
- Seven devious pixelized traps you can dodge or blow up
- An actual animated sprite explosion
- A few songs I made with the help from YouTube (Thank you Shady Cicada)
The Tragedy of The Scope Police
Being a part time game developer means having to make choices. I spent the most of the last two months looking at the project and asking myself if I should add more features, or just release it and call it a day. All in all, the game was a blast to make, but I feel that without people actually playing it, I would run out of energy before adding any other meaningful feature. The game is fun in its current state, and I feel like having people play it might reignite the spark needed to bring this to the next level. So by all means, play it, and tell me what you think. What do you like? What do you hate? Let’s talk. Let’s make this game great.
Closing Statement
If one of you manages to clear the AmDying difficulty, please send over a screenshot. I would probably want to make a special list for people like you.