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EmpressZealot

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A member registered Apr 06, 2022

Recent community posts

Take your time! Better to spend the time doing, than to rush!
Congratulations on discovering yourself and coming out!

Have you played it? Share your experiences if you have!
When D&D 5e, Dungeon World, and 13th Age each were announced, every time I had an optimistic image in my head of what the games were going to look like, and each time I was disappointed. But having read Daggerheart, it's by far the closest I've seen to that ideal that existed in my head, and I'm really looking forward to running it for friends.

I appreciate sort of hybrid between old-school rules and some new school mentality, such as having some of the more iconic "modern" ancestry types.

Honestly sounds like this may have addressed and dealt with some of the things I dislike about PbtA games, while keeping the bits I find clever and neat. Good job!

One more question, do you plan on adding bookmarks to the PDF at some point? Purely for ease of navigation when flipping around.

Thanks for the reply! I'm definitely looking forward to the potential Raccoon City sourcebook, and the expanded Bestiary!
The Bestiary reminds me of another question I had, how do you calculate Threat Level when attempting to homebrew a creature?

Are you considering producing any pre-written adventures for this system, perhaps inspired by the scenarios from the Outbreak games as an example?

It's probably going to stick around, but I won't pay one red cent for something written by it, or with images generated by it.

A guide for GMs planning to run the game would be nice, as would a fillable NPC character sheet.

Good to know! Thank you!

It appears the only things available to download are the party tracker and character sheet. Is the core rulebook still in development currently, or is it available elsewhere?

Thanks for the response! I completely understand about the effects of the last few years!

It says last update was in 2019, so I was curious.
Seems perfectly playable in current version, and I like it a lot, but it would be interesting to see what the final version looks like.