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EmiSocks

7
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A member registered Jun 05, 2021 · View creator page →

Creator of

Recent community posts

About the UI: that's understandable, but I wanted the whole thing to feel more like a real computer system than a game, and I think a little bit of friction and inconvenience (emphasis on "little"!) helps to sell that fantasy. Maybe the message could be worded a little better though, I dunno.

About the puzzles: if nothing else, I'm glad you could get through the story despite not fully getting the logic! I'll take that as a sign that the hint system is working properly.

I'll leave you the full logic for 0000, fully rot13'd:

Guvf bayl hfrf gjb pbqrf: ke, juvpu zrnaf ebgngr gur yrggre sbejneq va gur nycunorg, naq kq, juvpu zrnaf qhcyvpngr. Fb (keo)eb(kqf)(kej)e(kqq) -> pebffkeqq. Gur chmmyr vf nobhg ernyvmvat gung bapr qbar jvgu gung, lbh unir nabgure ke pbqr, fb vg orpbzrf pebffrq.

Yup, it makes sense. I would have LIKED to do that, but it's actually harder than it sounds the way I coded it. I wanted to get the game done and out instead of spending a lot of time on that. I might push an update if I find an easy way to do it, but I can't promise anything.

Thank you for playing, though!! I'm very glad you liked it!

Thank you so much!! I'm really happy to hear you liked the story!

Since several people seem to get stuck on 0004, I might go back and make `hint 0004` give you TWO hint keys instead of one. It's sort of the "final challenge" (0007 is more of a "test what you probably already know" puzzle) so I thought it would be good if it was more complicated than the rest, but at the very least it should be easier when asking for a hint. I don't want anyone getting properly stuck on it so close to the end!

Thanks for playing, and I'm glad you had fun with it!

w is not in fact anything, and 0004 is where I've seen a few people getting stuck, so I probably did not design it very well. It has a lot of overlapping rules and it's not that clear what order you're supposed to do them in, so maybe it would have been better if there was a previous lock that taught you about the solve order unambiguously.

"Finding part of the word and then guessing the rest" is very much intended though, as a sort of release valve for people who don't find the logic very clear!

Hi, thanks a lot for trying the game! Sorry about the technical issues.

I've now posted an update that speeds up the text if you hold Space, on top of making it slightly faster by default.

I haven't been able to reproduce any crashes, so I couldn't fix that, sorry. If you try the game again and it happens again, please let me know what it was doing when it happened. (Also, make sure to click on the game so it's actually focused and getting keyboard input.)

This is a super fun demo, I'm definitely looking forward to the full game! I really can't praise the animation and spritework enough, it's so full of character.

I really enjoyed this one, both the concept and the execution! Well done!