Pretty creative mechanic with nice upgrades to it throughout the game. 5/5 creativity
EmigrantDolphin
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Would be nice to have some highlighted areas where you can place the code. Spent 2 minutes drag and dropping until found the small little area you can place it into. But when I placed "moveRight()" code the ball didn't move right.
Sounds like a cool concept but I just didn't manage to make it work for me
After first run, I clicked on "unlock healthbar" and got 4 billion essence!
I see clicker games as being interesting because you can see what you need to progress. In this game you get introduced to new stuff bit by bit so you don't have the motivation to keep hitting the tree (since you don't have a goal for points), apart from the story that was tied to it. But the story was unraveling a bit too slow to keep me interested, personally. The art is pretty dope tho!
Played this way too much! The week goes by so fast that I don't mind trying again and again, figuring out how to make more money each time. Finally managed to get loot from the alien fabricator, was hoping to not die at the end of the week or the prestige to be more than x1 but the reward of the fabricator was hilarious lol. 5/5 enjoyment :D
I can see the potential of this game. Adding the player and shooting the balls could affect the odds of where the balls land and score points. Maybe could add other mechanics to affect the score. Reminds of Balatro that was based on an existing poker game but added additional mechanics to score more points and making the game more interesting.
Nice puzzle game. I like how you have to figure out the optimal way to move for each level. Managed to get to level 3. How many levels are there out of curiosity?
I'm wondering about the lack of checkpoints for each level.
On one hand it's nice since you can try and perfect each level so you pass it quickly. Reminds of jump king or getting over it.
On the other hand, I'm not really into such games haha



