Since a lot of folks have echoed that sentiment, I have swapped to solo rules stretch goal with the one below it, making it easier to still hit in the end sprint of the campaign! :D
Emiel Boven
Creator of
Recent community posts
Hey! I'm glad you're enjoying the zines :)
1. Dang. I just checked the third printing and you are correct. I've switched to a new printing house and had to update the files for the new print run. Apparently I accidentally changed something in the files which caused all the page numbers to shift by 2. I double-checked with the copies I have of the other print runs, and they are all correct, so it seems to be a printing error which slipped in in the newest 2025 printing, so I'm sorry for that!
2. Break!! was in development for a really long time (TEA 01 came out way before the Break!! Kickstarter) so their old development blog post about combat directly inspired the zones used in TEA's combat system :)
I agree that the zine could have featured a few more monsters and it definitely is something I'd want to take another look at once I'll get around to creating an omnibus/rework of the first three zines :)
Yes! TEA 01 has been reprinted and is already available at some places, more coming soon!
Right now, you can get it at Indie Press Revolution, if you are in the US :)
If you got it through the Kickstarter and downloaded it before with this account, you should be able to download it again to get the new version :) If you haven't downloaded it before: I sent all Legacy backers a download key after the campaign was done, so you should have an email from itch.io with the key (from March 2023). I hope this helps, otherwise let me know! :)




















