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A member registered Nov 26, 2022 · View creator page →

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One more thing - it's worth trying the similar audio search. So once you get close to something you like - hit the 'magnifying class' Icon so narrow the search down to similar sounds & the quality/consistency of results should improve massively

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Yeah, so it takes a bit of fiddling with the prompt (as with any of these AI tools right now), but I tried a couple & got this on after prompting with "windy mountain", how does this (and the other similar sounds) sound: https://www.clip.audio/?q=freesound%2Fid_%3D156414.flac

In terms of the mixing with your previous search, 2 possibilities there:
1. I think the model is just confusing 'wind' with 'traffic noise' since it hasn't quite got the skill to differentiate yet
2. There's a bug right now where if you do a few searches in a row, it jumps back & shows results from a previous search. Will get this fixed.

Out of interest - are you looking for sounds for a game? What would you normally use to do that (Freesound?) & have you found clip.audio useful in any way vs. other things you've used?

In terms of hypnotic sounds,  did you get what you wanted?

that makes sense, we’ll add a better player which will show the progress, clip length & waveform soon, I expect that could help. We’re looking into smart ways to label tracks, but that could be a bit further off.

Out of interest, what were you expecting to get for “Mountain Peak”? Also, are you searching for sounds often & would you come back to this?

I’m looking for some feedback from game devs on my new project/site which uses AI to search millions of free sound effects & music.

I guess there are 2 main ideas with the site, first it aggregates a load of sources that people search individually today for audio assets (full list below, over 2 million audio clips). Secondly the search is significantly  better than a site like freesound (which only searches on tags).

You should be able to find the site on the audio forum here. Not going to post since it can’t really be included as an itch.io file.

Questions:

  • Is this project useful & worth me continuing with?
  • What features should I build next?
  • What sources do I need to add/remove?
  • Anything else?

Full list of sources indexed:

  •  Freesound
  • gamesounds.xyz
  • Free Music Archive
  • BBC
  • large free bundles such as SONNIS GDC, We Sound Effects etc.
  • Extracts & searches sounds from YouTube videos that can be used under CC-BY.
  • Paid sounds like Epidemic, Free to Use Sounds & Paramount
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I wanted to make it easier to find & create free sound effects & music, so I built clip.audio

I need some feedback on the site - what features do you want me to build next, could you find what you wanted on there, is this worth me continuing with, does anyone need this?

clip.audio indexes & searches around 2 million sound clips across the  below sources. The text based audio search understands the content of a clip. For example, can find the sound of someone walking through snow with boots on, even if a sound is not labelled/tagged correctly.

Full list of sources:

  •  Freesound
  • gamesounds.xyz
  • Free Music Archive
  • BBC
  • large free bundles such as SONNIS GDC, We Sound Effects etc.
  • Extracts & searches sounds from YouTube videos that can be used under CC-BY.
  • Paid sounds like Epidemic, Free to Use Sounds & Paramount

Please note that this is a search engine. We do not own the sounds or claim to, we just index, search, help you find an asset & help you credit the original creator properly.