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EManAwesome

31
Posts
7
Followers
12
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A member registered Jun 07, 2020 · View creator page →

Creator of

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I'm happy to help! I definitely was playing it a lot faster than precisely. But I'm glad my feedback could help!

This game is incredibly fun! My only complaint is I didn't know which monster spawned where before I checked both of the rooms. But it's very polished and felt like a demo for a genuine game. The difficulties felt just right too. And just a unique take on the theme!

Thank you for the kind words and for playing our game!

Thank you for playing our game! We toyed with the idea of each animal adding a unique benefit, but decided to focus on the core gameplay in the 48 hours. If we ever go back to it, that's definitely on the top of the list!

The enemy felt like a bullet sponge, especially compared the the HP of the player. I definitely agree that the enemy should have more HP than the player, but it felt like my shots were doing so little damage that it just made the fight last a lot longer.

Try refreshing the page. Sometimes the HTML version doesn't reguster that you're clicked into the game.

Unfortunately, the game won't load for me either.

Absolutely beautiful game. The mechanics were simple and well executed. I loved the approach to design, starting with a very straight-forward tutorial and slowly building up.

Very pretty and well animated game. The game just oozed charm. The controls were very weird and took a lot of getting used to. But there's a ton of potential here!

Very fun game. I played it solo, so I'm sure I missed a bit of the magic, but controlling two little creatures to solve puzzles and beat enemies was a fun time! The physics were a bit weird with the bouncing, but that didn't ruin the experience.

Fun concept. The camera made me a bit nauseous, so I wasn't able to play to much. But goofy platformers are always interesting!

Very fun and unique concept. Physics felt a bit off at times, but using the dead weight as a mechanic was super cool!

Very interesting idea. It was a bit too straight-forward with how to get the enemy to just walk into your shot. My biggest issue is how much health the enemy has. But I loved the concept and look of it all!

Super solid game. The music and sound effects were fantastic. I loved the concept and player control. I wish there was a bit of enemy variety to make the game a bit more challenging, but a wonderful demo with a ton of potential!

Incredibly fun game with a super unique concept. This physics worked so well and I honestly just enjoyed flinging myself all over the place.

Very enjoyable game. You made great use of the theme to provide an fun challenge!

Great idea. I loved all the clear visual feedback. I always knew where I could go and what was friendly.

Very cool concept! I liked picking up new weapons and seeing what they did. I felt like I didn't have a lot of control over the character unfortunately. But a ton of potential!

Brilliant concept. I love the connection between game mechanics. I would've like some way to know where platforms could spawn, but this was a ton of fun!

Very pretty and a fun concept. I would've liked some sort of meter or ammo count so I knew when my weapons were almost empty. That constant destruction sound as the bricks hit the bottom was a biy loud as well. But A very unique take on the theme!

I have no idea how you created such a fun, unique, and polished experience within the time constraint. This is incredible!!! I hope to see it built upon even more, and I can't wait to see what you make next!

This was a ton of fun! I really enjoyed playing it. I hope you add more levels in the future!

Very cool concept with the tri-wand mechanic. I struggled a bit with how and when enemies were going to move. But a lot of fun and definitely something to continue building on!

Super cute game, and a ton of fun! It was a bit tough adjusting to the control scheme, but it fits the theme incredibly well!

Very unique and fun idea. I would've like keyboard controls for reseting the level and going to the next one, as it was odd that only the mouse worked there and basically only there in game. But there's definitely potential here!

This was a ton of fun. It looked great, felt very good, and had a super novel and engaging concept. My only complaint is that there isn't more to play! Given the times constraints, this is awesome and I hope it's built upon in the future.

Very cute game. I wish I could've played more of it because it crashed when I attracted the first little dude.

I wish there was some way to know where I was supposed to be going. I also could not figure out the point of the kick. But a very interesting concept with tons of potential!

Try refreshing the page and clicking on the game again. That usually fixes it!

Very simple and fun game. Music is relaxing and puzzles are tough but fair.

Very pretty and super well made. Great concept. Incredibly difficult though. Still a ton of fun!