Sabrina asked me to make a frog sweater, so I had to oblige!
xoxo,
Dressmaker
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I've seen a couple of people talk about poor performance. I'm surprised too, because although we do some complicated things now and then (and there's room for optimization), it's typically only at specific points (which in theory could hitch) rather than continuously.
Can you share what your laptop specs are please? especially cpu and gpu?
I was laughing out loud at the music in the title screen. I just sat there waiting for the whole thing to loop, and it was amazing. It also just generally set the scene for how playful the game was.
In terms if gameplay, I felt as if I was primarily chasing the powerups in the hopes of finding something that would heal me, or for more damage per tentacle, or more range. I think next to those the other powerups I seemed to get didn't feel very meaningful.
I think that the popup for what happened might be good to show above where the gift gets opened (since it's easy to miss the text in the side of the screen when there's action going on). I was also hoping for more ways to use skill to survive. I felt that my move speed was slow enough that dodging cannons didn't seem viable, and I couldn't seem to hit the cannons back at ships (which would have been quite spectacular).
I didn't get past 16 ships, but I had a good time, and I laughed more than I did in any other game I played.
Most smaller devs aren't willing to go through the cost and bureaucracy to get applications signed or verified, leading to these kinds of warnings (on Macs and Windows). You're probably right to be cautious.
I think the large number of high ratings and hundreds of comments would suggest it's probably safe. We definitely don't knowingly put malware in the game, but I think very few people knowingly spread malware either. You're very welcome to scan it with an antivirus to check that there's no malware.
fwiw, when we're on Steam, these are reviewed by Steam's review process and installed by the Steam client, so to my knowledge the exact same build won't raise these warnings. If you're really uncomfortable, you can always just wishlist the game on Steam and get it there when it's available in the future.
Hello! I think you have to fully unzip it (i.e. copy the contents of that folder into another folder), otherwise Windows only unzips the file you tried to run rather than all of the adjacent required files.
You might also have a right click menu that says something like "Extract all..." that should ask you where you'd like to unzip the files.
Let me know if that works for you!
It might be that you aren't aligning the pattern pieces to the grain line. When you drag the pieces onto your fabric, make sure the arrows on the paper point left/right. (The piece should get a green outline.) If they don't point that way, your quality score per piece gets capped. We need to figure out how to explain that better without paragraphs of text...
Thank you! We've tracked down and fixed the bug. We just need to make new builds and upload them later today.
I'm not sure how to label the silhouettes, because a lot of the time what they fall under changes depending on what fabric you combine them with. Some dresses can be glamorous or cute depending on whether it's black velvet of floral cotton, but some dresses cannot be workwear even if you are using workwear appropriate fabric. I'd like it to be easy to understand, but the real life categorisation there seems quite fuzzy.
Dear Readers,
The observant among you may have noticed that there are similarities between embarrassment and fashionable trends. When enough people wear burlap, others willingly join in. What would have been thought of as embarrassing a mere season ago now can be viewed as trendy, in part because of the works of the new dressmaker.
It would appear that the upper classes have grown resistant to poorly-crafted gowns, revelling in the novelty and amusement. They say that fashion lasts a season, but class is forever. Whether it is the former or the latter is too soon to say, but clearly the new dressmaker has left a mark.
(Thank you!)
This was announced on earlier on Sunday on the MGSA discord, but I thought I'd post it here for visibility:
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We are a little late to the party because your entries were so great but...HERE ARE THE SA GAME JAM WINNERS
Overall Winner Welcome, Archer
Best Student Maxwell
Best Hobbyist Do-R-Over
Diversity dead ride me good
Best Art Timothee & Good boi, Puggo
Best Audio Maxwell
Technical Excellence Good boi, Puggo & Beneath the Grass
Best Narrative The Tree of Dreams & Messages into the Void
Best Physics Welcome, Archer
and a surprise category that we felt deserved merit...Best Theme Interpretation Animalgamation
Congratulations to all of you for entering, we really enjoyed this year's submissions ! To the winners, please email melissa[at]freelives[dot]net to arrange prizes. See you at SA GAME JAM 2022