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eiszfuchs

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A member registered Feb 10, 2016 · View creator page →

Recent community posts

I'm wondering about the latest update as well, and also: Are there plans about the DLC on itch.io, or is it going to be Steam-exclusive?

You're right, it looks weird, I'm especially looking on the marquee texts on some screens. But it's always this way when the glitchy effect kicks in. That explains a lot. :D

I like options! 😎

OBS didn't act up yesterday, so here you go:


Alright, I finally got my hands on the tech demo (was confused from the new build a few days ago and did a few races before realizing that it wasn't the tech demo).
(By the way, sadly, even in the newest build, the menu runs a poor framerate still, but this time I'm testing on, like, a Ryzen processor, not my 8 year old Macbook. 🙈)

I really like the floatiness of the ships. It's hard to get used to, but getting the turns just right feels very satisfying and I feel the new handling forces me to use the brakes more often (which I normally just don't). I'll try to run a few more rounds later.
Not exactly sure how I feel about the 3D effect compared to the raw look of the non-techdemo build.

Thank you very much for the sale 😭

Still going to pick it up on Steam later for all the extra stuff!

If somebody else comes here and wonders if there has been any progress:

https://twitter.com/impbox/status/1112163168111849472

Was wondering that, too. It has been veeery silent around this game.

Sorry for the delay! Disabling GIF capture does not affect the laggy menus. :(

I'll try that! It doesn't affect race gameplay as far as I can tell, it's mostly notable while using menus.

I reported the crash using Backspace, too: https://itch.io/t/92513/first-feedback-after-1-hour-of-play-time

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I'm not exactly using a "gaming rig" at the moment. I tested the game on a Early 2011 15" MacBook Pro running macOS Sierra 10.12.4 so far. (That's a Intel HD Graphics 3000 512 MB, 2 GHz Intel Core i7, and 8 GB 1333 MHz DDR3 RAM.)
I screengrabbed something, hope that helps a bit: zeug.eiszblu.me/share/vektor-tearing.mov (I was driving like an idiot because I tried to get to the pause menu by pressing Esc which apparently doesn't work haha.)
(Yes, this looks like that even without using a screen recorder.)

The crash also occurs when I remove all characters including the last one pressing X.

About the speed-- I'm a great fan of the WipEout games, and I especially like the Zone racing mode because the speed increases every second and the only thing you have to care about is your agility. So that's why I like me some insane speed classes. :D

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Ahoy!
We just had a lot of fun and totally forgot the time over one hour of play time. We had some minor issues you might find helpful though:

  • The main menu felt laggy and had varying framerates, some screens looked like they had redraw issues. When you opened the menu during a 3-player split screen match, the scrolling text over the lower right screen "smeared" over the screen and everything felt kinda slow.
  • The editor is a bit confusing. I will dig more into it, but what I missed was starting a track from scratch. I pushed all buttons and did not have a clue what I was doing. Maybe I missed a README or so.
  • I've lost two tracks I tried to save because the game crashes when I hit the backspace button on the keyboard. (Like, trying to save under a different name than "TESTTT".)
  • Speed class "S" still felt... a bit slow, actually. And even a friend said that. The overall speed boost between 125 km/h and "S" was quite low. I could use a lot more speed.

But overall, we had a lot of fun! Keep it up! <3