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E Games
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Recent community posts
Hello, just an update. Implemented bow sprites and some other goodies, the other bugs will fix soon for sure. I really like how it came together for pulling the bow out considering it's rendering all the limbs separately based off of the box2d model's position and rotation. For stowing the bow reversing the animation didn't look as good. Will fix the conveyors and implement sticky arrows next. Am I using the white borders for the conveyors correctly? Have a good one
I am sure as soon as I open it in Aseprite everything will make sense. I think it's still very good. Currently working on that. I have a quick question what single color or gradient of RGB colors(or hexadecimal) should i make the rope? Maybe I can swap them or change the gradient depending on it's length.
It'll be interesting to see what the artist thinks a conveyor belt in the style looks like. I am pixel art challenged and have settled for a low detail dall-e one( I just told it to match the style from the background buildings and the cat animation). I really thought I had seen one in the miscellaneous platformer assets pack.


