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dyyter

29
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A member registered Sep 29, 2020 · View creator page →

Creator of

Recent community posts

Thanks for the tip

Can you give me some feedback on my UI design.

After getting some feedback that my first UI was too busy and confusing I have been trying to improve it. I have done a mock up of what I could change. Does it seem better or is it still too complicated.

Thanks

Old UI

New UI


This was fun. 

If you hold out you tongue for ages and then slowly rotate it when it retracts, you grab all the asteroids. I'm not sure if this is intentional or not.

Thanks for the reply it is appreciated!

I don't play many platformers so I'm sure how much my feedback is worth. But I got frustrated at the slide after you stopped pressing the movement keys.

Great first game, keep making more.

Hey, changing font types felt a little be jarring. It went from simple font to high def serif then back to a simple font. The scrolling was way to fast to read, which also effected the mood a bit. It seems like a slow atmospheric game, and the super fast text through me out of that a bit.

The sound was great but cut off abruptly after the chapter had ended.

The tone and atmosphere good. It had me feeling tense.

Hey, I would like some feedback for my dice game. I would enjoy some feedback. https://dyyter.itch.io/yachtastic

  • Do you know what to do?
  • Is the limited text too hard to read?
  • Is it fun?
  • How is the art style?

Anything else you notice would be appreciated.

As the game is an early alpha, a prototype there will be bugs. List them if you want, but I'm more interested in the games feel and direction.

Thanks Dyyter

Hey, Maybe I'm not quite your target audience but...

I played your game for a few minutes then felt, bored isn't the right word but didn't know what I was trying to achieve. I had no goal. After that I left it in the background to see what else would happen.

In the game Magic Archery there is always a new interesting goal to get. It starts off as getting stronger then changes as things get unlocked. The goal changes keeping it interesting.

In Wizards Tower I felt compelled to grow the tower. A fairly simple goal but compelling enough that I finished it.

The UI was good, clean, crisp and easy to read and understand. It took me no time at all to figure out what I was meant to be doing.

GL

This was fun, a few things I noticed after about 15-20mins of playing.

It took me a while to figure out the the base I was defending was also a shop. I spent longer than I will admit running around without ammo.

I found the recoil on the pistol slightly annoying. I was expecting it to be more with the shotgun but it had the same amount.

The torches in the level took me out of the immersion a bit. They weren't mine I was some kind of space marine. They weren't the bugs, so whose were they.

This was fun. It took me a while to figure out the controls. That may be because I'm not used to an itch game having a menu with settings.

Thanks! :D

Yes definitely, maybe a job if i revisit. Thanks for playing!

Yes, it would have been better to have some variation in the levels, but I ran out of time. Thanks for playing :)

Thanks for playing. The bombs get reused :)

You have to refresh the page for some reason. I couldn't work out why, maybe a restriction server side

It's a black and white 160x144 resolution with a Gameboy shader over the whole thing 

Thanks for playing

Nice game,  I enjoyed the limited interaction and just like in real life I was station surfing. 

Couldn't relate to this as a son much but could as a dad, it seems hard to communicate with your kids sometimes. If I was in the dads shoes I think I would be immensely relieved at the end of this car trip.   

Interesting idea, ill have to playing some.

Nice game, I liked the medals and the graphics

Thanks. My best was 5 rewinds

Thanks :D

This is great, I could definitely see people playing this on mobile. 

Thanks!

Considering it was made in 1 hour I'm impressed.

Couldn't make the 3 distance jump :(, however I am bad at games.

I really hate those pop ups

Enjoyed playing this, I ended up destroying my own station, not sure if that was the point or not.