Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Dungeonmind

90
Posts
1
Topics
34
Followers
42
Following
A member registered Jun 09, 2018 · View creator page →

Creator of

Recent community posts

(3 edits)

No, I’m not having trouble with setup. It was a simple question if it worked the same or not as the old pack because I didn’t see anything in documentation regarding it but I could have missed it since I jumped right in and easily added all the clothing into layers and groups in my art program of choice already.

(5 edits)

I’m super excited for this! Combat animation for spear or bow while on a horse would really put the cherry on top for me.

I have all of these assets inside Photoshop. Is there a specific layer order for these like the old mana seed base or are these designed to just fit on top or behind the body perfectly for each sheet?

(1 edit)

Great to hear that you are planning new expansions.

WEAPONS:

I don't mind giving you some of my personal feedback if it helps in any way. I would say the reason I requested more swords is mostly because I can't have 'Greatsword' and 'Sword' as totally separate weapon types for different classes simply because there aren't enough unique designs for each on their own, but together it makes just enough that I needed one combined type of "Swords" for my game. This includes using some of the recolors from the fantasy base set. Some colours I can't or won't use, which is understandable and expected. I did manage, however, to do some fairly decent recolors for some spears and swords. So I think more variety of both types of swords might be helpful because right now I have a total of 28 swords in my database that I will use, and only 'Sword' and 'Greatsword' combined as one type when I would prefer to have two types instead. I would need closer to 40 with each type (if it were a perfect world, of course). 


For spears and daggers, we can definitely use more of those as well. Maybe a weapon type 2 set and an armour type 2 set could rectify some of this stuff? Same thing for guns. 17 is not quite enough (especially since the price is borderline unaffordable for me for each pack). I can't just buy every single pack, like some for a few icons. I can maybe buy almost all of them, but I have to make a sacrifice somewhere. If there was a pack that contained 20 guns, 20 spears, 20 daggers, 20 greatswords, and 20 swords, then I'm likely to suck it up and purchase it even at full price.

All though the pack with the recolours was useful, overall unique designs are preferable, and I would do the recolours myself using your icon colour palettes if I wanted another version of one. I found myself more than not using a recolor from the base fantasy pack just because I didn't have a unique design for my new weapon.


ARMOURS:

YOU: The armor & clothing topic pops up constantly, so I think the first armor/equipment set simply was not enough?

I would say that when it comes to unique designs, you can almost never have enough because there are simply so many RPGs that are on epic scales that would require not only multiple different armours but armour types as well. Combine this with the fact that you usually need armour, helmet, gloves, and boots for all heavy and light armour's, and it could take a while.

YOU: Is there anything which you don't like about this set?

I personally didn't like the addition of the samurai and ninja armour simply because now I don't have enough of that type of armour to give to a special class called "Ninja" or "Samurai," and therefore it does not have much use to me. Also, I do think having a lack of focus on which 'type' of armour to include in the pack had an impact on this set. It would be much more useful and have more armour included if it were based on heavy armour, light armour, or magic armour instead, and it would include 100 icons. If it was a straight armour set for heavy, let's say. It would be 25 gauntlets, 25 armours, 25 boots, and 25 helmets. This would cover the vast majority of people's games using heavy armour types, especially if you included recolors we can do ourselves or armour pieces you have already made for us.

YOU: Are there some pieces of gear you miss specifically?

Half Plate
Full Plate
https://dragon-quest.org/wiki/List_of_armor_in_Dragon_Quest_I


Sometimes you just have to make things up. Here's a really good reference page:

https://www.woodus.com/den/games/dq9ds/armor.php

Platinum Armour
Legendary Armour
Dragon Mail
Gigasteel
Bronze

To name a few that stand out. Also, some I don't have reference to but some of the icon designs can use references from other icons above from woodus.com. 

Dark Knight Armour(REF:Metal Slime Armour)
Blood Knight Armour(REF:Mythical Armour)
Ethereal Armour
Enchanted Armour(REF: Enchanted Armour)
Valkyrie Heavy Armour(REF:Veteran's Helm)
Valkyrie Light Armour
Mythril Armour(REF:Mythril Helm)
Scale Armour(REF:Scale Armour)

Woah, that was a lot of typing. I hope that I was clear and concise and that this helps, cheers.




(1 edit)

I went ahead and scooped up the wizard and equipment base pack. It was a tough call with the cooking and accessories sets. Especially since I have a lot of the earlier releases that go with it. I'll have to get those when I have more money again. Thanks again for the high quality sets and I hope to see more expansions in the future.

Just an idea. Maybe do specific sets like:

Greatswords
Swords
Daggers
Spears
Guns
Scythe
Hammer
Heavy Armours
Light Armours
Clothing

I agree we need more epic sets like for dragon and plated armours but you have given us a lot to work with so far. :)

Hi! I am very impressed by how many of them you got released for us so fast, with such high quality not seen very often in this market. I love the new indie-friendly terms, but I just have a couple questions.

So if I am understanding correctly, if our game does not make 30K in USD or more, then we do not need to buy a new license for our next game using the assets?

If our game suddenly meets the threshold but only uses a few icons from a certain pack, can I still work out a deal with you via email for the icons as a separate license? I remember you saying something like that before, and I was just wondering if that was still on the table afterwards.

I'm considering buying a bunch right now with birthday money, given that the price is not usually on sale like this very often.

(4 edits)

I really love your artworks! I will have to strongly consider using these for my next dating sim! I hope you make more and I love the fact there are different outfits and even poses for some of the characters.

Do you take commissions by any chance? I might need some alternate outfits and possibly even a new character or two.

Thank you! He looks pretty boss. I'll probably be picking these up at some point when I got the f$nds.

can we see some of the other frames in action?

Cool looking game!

I'm very sorry to hear about all that. I completely understand and I hope you will get through it. I don't particularly like the direction a lot of the Social Media platforms have decided on, so I feel you there.

(1 edit)

Hey Thomas, I vaguely remember you saying you were making the equipment pack next in 32x32. Is this still happening, and if so, is there any ETA on it? I began working on a NON-Public project a while ago that uses these icons, but there just isn't enough variety available for 32x32's yet, at least not for the scope of my game. It's almost there thanks to the time you put into recolors, and I think the equipment pack just might get me there. Thanks for your hard work on these high quality icons! I completely understand that these icons would take a while to do, so I am by no means trying to rush you. Take care.

I just tested it and it does indeed work.


(1 edit)

Hello and thanks for your interest in my plugin. You have to check if the player has space in the inventory before giving the item in a conditional script call using :

$gameContainers.checkPartyHaveSpaceForItem(itemId, amount);

The plugin does prevent the player from taking items from containers when they have no space. When you give items manually you should use the script call.

(1 edit)

No problem, Holder. I've donated to you now. Thanks again and I look forward to seeing more from you!!

I think it's called Stripe Express, but I could be wrong. In your creator dashboard settings, you should be able to find it close to where the PayPal setup was. Here's an image for you to show you what it looks like once you have it setup.
I think its pretty fast to setup from what I can remember.

Yeah, for example, if I wanted to go through and download from your asset lines, it would take a while because I would have to rely on online extraction. I think Mac users can buy programs for RAR extraction, but most programs are not 100% free, whereas ZIP is 100% free and is automatically included on everyone's Mac.

(2 edits)

Wow. You've really outdone yourself this time, Holder. I think I'm going to have to purchase this and support your work. You even did turn icons! This is so useful for RPGS, and I almost always use turn icons in turn-based RPGS.

*I just checked, and you only support PayPal payments? Would you mind setting up the other options so I can leave you my donation? I sell plugins on itch.io and also offer them completely free with the option of having both payments. PayPal is not what it used to be, and I don't use it anymore. 

 Also, I'm not sure if you knew, but for people using Mac OS, RAR files are troublesome, and ZIP files are way better because they act just like folders. It might be better to reach a wider audience, but that's just a suggestion. Thanks always for your hard work.

My thoughts exactly.

Done.

(1 edit)

I have recently tried to send you a reply through email twice and my email keeps getting rejected. Maybe, you can try contacting your email provider to see what's going on.

(1 edit)

Hey there! It allows you to list more than one filename in the note tag, and the plugin will choose a random sound effect for that action. So in other words, it doesn't distinguish between what kind of skill was used, no.

For when the actor's HP reaches 0, another sound effect is not needed because it's already playing a sound effect for when the actor is getting hit, and it would negatively impact the get hit sound effect(s).

I hope this clears it up for you.

(1 edit)

Hello there! Thanks for your keen interest in my plugins. You can always email me at support@dmplugins.com with the features you're looking for and I would be glad to take a look.

(1 edit)

Hello there. I think I've added the feature you requested before; please download the latest build and change the plugin parameter to the folder you want to use. (Make sure to put the new folder into the audio folder and your SEs inside it.)

For the second request, it would actually be a lot of work, and I would much rather focus my time on releasing more plugins for the community. I'm sorry about that.

However, I know what I would do in your situation. I would just use the ME folder as the new voices folder, and it will automatically make it compatible with the VisuStella Options Core and allow the sound effects and voice sound effects to have unique operating volumes. Just change the name of ME in the options menu to "Battle Voices" or whatever you want, and the player would have no idea and it would be functional and serve its purpose. I mostly never use the MEs because the SEs work the same way and serve no real beneficial purpose for most games. You can even play MEs from the SE folder. I hope this helps, and I would like to give you my thanks for supporting my plugins.

Hello, I'll see what I can do but it will have to wait until Friday. Thanks for your patience!

(1 edit)

Not at the present time, I'm sorry. If I see a lot of interest in an MV version, I might consider porting it to MV.

Nice work!

(1 edit)

These are really nice and they look good in game. I'm making a sci-fi rpg and I'm considering using these but any chance for some more ship variations? I want to let the player buy new ships for faster space travel. (would buy new pack)

(1 edit)

Okay great! Thanks for clarifying. I'll have to get this once I have the monies. Love the vibrant colours and large selection btw.

Hey, I am interested in this. Just a quick question. Once you buy this once, does that get you a lifetime commercial license or do you have to buy it again for every game?

I might be buying this pack along with all the background packs now too. It's always nice to know that more packs in the same style are on the way.

(1 edit)

Nice. Even though these are made for front-view battles, with some resizing and editing, they could fit in side-view battles too! I'll probably be picking this pack up sooner than later.

These are really well done. I would love to see another pack with maybe some interior ruins...

I guess eventually one day we may get this in 32x32?

Okay thanks for letting me know. Looking forward to the equipment pack!

(2 edits)

This needs to be put into the 32x32 section because I almost missed that I didn't buy it yet lol

With the price of this pack (Which I don't mind for the quality imho) but for us poor people maybe being allowed to use in more than one game would be helpful for the license. I would even pay just a little more for that premium license. 

That being said, these are such beautiful icons and I'm grateful I can use them at all. 

(1 edit)

I am already going to probably be using your stuff for more than one project now but that unfortunately comes with now needing this pack and the wizard pack in 32x32. Any estimated time for either?

(1 edit)

Okay perfect, thanks for the clarification. I've bought two more packs today, I just can't stop.

(2 edits)

Hello, I buy many of your packs and I am just wondering if you can clarify something for me. I know that you have to buy a license for every new game you make using the packs, but what if I want to only use one single icon for one game and then use the rest in another? Do I really have to buy the pack again in this circumstance?

We need this in 32x32!

(1 edit)

Hey I bought all your available MAIN 32x32 packs! I love the attention to detail and they are perfect for my game right now. Hope to see some more packs so you can take my moneys again...

I'm missing icons for Beetroot, Potato, radish turnip. How much would it be to commission some more veggies and seeds???

These are really cool!