Thanks for your words, Glad you liked! I know the game it's sad, but of course there will be future games with a more "positive" thematic. This was released for "Once Upon a Blue Monday: A Sad Game Jam" so it was the main point was to make it sad.
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This is a very interesting topic. I've made lot of research about mentall illness and I know close people who suffers from them. I am always willing to learn more about psycology and psychiatrist so I can understand better and help people, and also, help myself with better understanding of human nature and brain. I know that in society it's a bit of taboo but mental health affects all of us. I think that everyone is mental ill or have some personality disorder to some degree. Always thought that with videogames there can be a way to help people, but I still need to learn more about GameDev/Psychology/Mental Helath so I can do it properly. Maybe in a near future I can do it when I get more experience.
This game is nice! I really like the two button concept because it makes the controls very simple. I enjoyed exploring this dark space even if I got lost plenty of times. I love the lighting effects of the rocket, they are quite cool!
Blue Sunday is a sad story about someone who struggles to understand his past. He founds himself into a weird world, plenty of familiar faces around him, a silent dispair will take you away from the real world. Dont die, get out and remember.
This project was made for the "Once Upon a Blue Monday: A Sad Game Jam" that lasted the month of january. Looking for some feedback!
Do you have discord? If not, we're I can contact you and talk?
I never made a game in Java but I know the language well as I maintained for 4 years an app made in Java. I Also studied Java at university and made some programs handling multiple threads, concurrency and that stuff... But I don't remember much of that. I will have to refresh a bit!
I had a nice time playing this game! Managed to collect almost the 10000 coins to pay the doctor. For me the fastet way was to cut wood and then selling it, the jobs felt too slow to farm money, but I don't know if there was a faster way.
The game crashed at some point with a pop up in the navigator telling me something about out of memory. I can send you screenshoot of the error message if you want. Anyway I had a nice time playing the game and probably I will try again to see further things.
PD: The music was awesome!
There is no disturbing images. I downloaded the game in an old computer to test it. There aren't any disturbing images but I don't know if the game has a virus. The computer works fine after playing the game but I don't know if it's infected.
Thanks for the feedback!
Escape button it's used to exit fullscreen by default on the web version. This is why I used enter. I would like to change it to scape but I will have to disable the fullscreen option.
As for shooting while in pause you are totally right! Thats a bug that I discovered yesterday, but thanks for repporting. I was planning to fix it on the next update.
I followed you on twitter but I can't send DM to you. Maybe you have to follow me back? I just started using twitter now and I don't know much about it. When I can send DM I'll be glad to tell you how it works.
Thanks for your feedback, you are helping me to improve the gameplay a lot. I've updated the game following your instructions. More details here: https://dukebot.itch.io/geometric-shooter/devlog/120560/crosshair-and-game-balance
I've made some changes to the game taking into account your feedback. More details here: https://dukebot.itch.io/geometric-shooter/devlog/120363/new-visuals-to-differenciate-enemies-from-our-shoots.