Can you please update the character sprite atlas's so that they are divisible by 16? Currently they are 927x656 for the 16x16 atlas which is one pixel short of being evenly divisible by 16. If they were 928x656 it would be perfect. I absolutely love your art!
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I really loved Itch several years ago when I could scroll through and find cool indie games with unique ideas, art-styles and gameplay mechanics.
Now the whole website is taken over by the horror genre and they all look the same: Gritty graphics, most often pixelized and/or low poly with cheap low-gamma lighting.
So many people have asked for this very simple feature over the course of literal YEARS (see this: https://itch.io/t/1236107/actual-working-tag-exclusion)
Can we please at the very least have an answer about whether this is ever going to be worked on? Is the Itch.io team actually still implementing changes to the website or just up-keeping it as was asked in the mentioned thread?
Itch used to be my go-to even before Steam but I just don't enjoy using it any more because of how much some tags can completely dominate the website, (especially cheap horror games).
I hope you are still continuing this game, this looks so cool! Kind of like passpartout but honestly i like this idea better.
Also a question: Is there a way to add custom paintings to the game?
This happened to me. If it will not run while offline but it will run while you are connected try this. This is what he told me to do when it wouldn't work for me.
Open this file :pixelator\resources\app\js\bundle.js with a text editor, and remove line 162, which looks like this:
This will remove any internet usage by Pixelator.
Hope this helps!
Really love this game. Is there any way to save, though? I was playing multiplayer and when I logged out, (I was hosting) and got back on, everything was reset. I love the non-complicated way of getting stuff by exploring and finding instead of crafting/researching.