Big fan of all the Jill-isms. The apples (that give you health) don't fall too far from the tree wrt Sweeney going from ZZT to Jill. Everything was colorful and nice to look at, especially the conversion of Jill's mystic vaporwave ending. Some of the "upgrades" for Dungeons were a blast. Touching the alpha was an incredible experience. The invisible bullets and ricochets guarding that key got me good. The effects when playing as Keyko gave me some ADOM vibes ( https://www.youtube.com/watch?v=Z9htAyGyfi0 ).
Other times though, it really felt like I was playing a late 90s "Dungeons Special Edition" which, while a solid game, didn't add as many surprises or commentary on the source material that I'd have wanted to see for a Trollgame jam.