Very fun game! Although, it can be somewhat easy to cheese the smiley face boss by pausing and quickly clicking the x while unpausing.
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Woah, this is good. Still, if you want better realism, you need that one guy who plays his music really loud the whole time, a few characters who argue about the price of the bus for 2 hours, and at least one family with 5000 boxes of luggage.
I think this is a pretty neat game! There's a glitch with items remaining on screen after you click them in your inventory, and if you click the door while talking to someone. Otherwise, those little Bon Guys are so cute ;-; need
Woah. Like, woah. This is really good, kinda like in a superhot kind of way. The letters thing is neat but the whole time stopping mechanic is really good! If you develop anything further please tell me :)
It's a pretty nice-looking game, but there isn't a lot of interaction on the player's end, and the camera sensitivity is way to high- at least, at default. Do having health potions or swords/shields let you use them for combat? And, if so, how helpful are they? I couldn't seem to figure out.
Alright, I got past the gym leader and it's a pretty nice game. There are some problems with the sprite compression, which makes it look kinda blocky, and when I got in the cutscene with the grandpa I was stuck walking left into a wall. There also really isn't any place to grind or a while lot of strategy sometimes; but, all things considered, it's still a pretty decent recreation of the games.
It's both, really. If you're headed full speed in one direction it takes a few seconds to switch directions, which is generally very annoying for a platformer. It's both in the air and on the ground; I believe having a set speed of movement instead of indefinite acceleration would help.