So cute! I love this game- short and simple. I misread the game description as "you need to behead Mr. Policeman" and so when I started playing, I was VERY ready LOL.
Can't find the 3rd ending but, still fun!
DoodleLor
Creator of
Recent community posts
Hi itch-community,
I'm super excited to share a project that is dear to my cultural upbringing: Finding Love - A Hmong New Year Game.
"Have you ever tried to find love at the Hmong New Year? Well, if not- here's your chance!"
"Finding Love" is a short visual novel game on finding love at the Hmong New Year - a cultural celebration celebrated by the Hmong ethnic from China. This project specifically captures the Hmong-American New Year experience, as our communities have immigrated from China to all around the world.
You can play the game here: https://doodlelor.itch.io/finding-love
In the meantime, here are some teasers:
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Hey y'all!
I'm reaching out to the Gam Jammers of the itch community to ask if anyone has advice on hosting a game jam. Here are some things to know (sorry in advance):
- I've never participated in a Game Jam :(
- I want to host one for the Game Development Club at my University
- I want the game jam to be low stakes and low time commitment ( 1 week to make a game? )
- Probably going to encourage development to be on any platform (Visual Studio, Unity, GameMaker, you name it!)
- I was thinking the game jam could be centered on assets (e.g. make a game out of these assets)
- This game jam would be private; hosted solely for the students interested in the student org and to the general campus
This is where I currently am in terms of developing the game jam, and I was curious if there were things that I was forgetting to consider... or things that I need to change about my current outline. Also, would it be meaningful to have this game jam posted on itch? Or some other platform that can showcase all the participants works at the end of the jam?
Sorry if my question is super vague, but I'm happy to follow up as needed !












